Page 18 - Road Kings

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Road Kings
GAME STATUS DISPLAYS (Continued)
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Game Adjustment Table (Continued)
Adjustment
Descriptive Phrases
Factory
Item
Setting
(MATCH)
(Player 1 and 2 Displays)
(Player 4)
42
EX. BALL MEMORY [no = not retained in memory: yes = retained)
YES
43
SPECIAL MEMORY
[no = not retained in memory: yes = retained]
YES
44
An. MODE SPEECH
[On:OIf]
On
45
An. MODE MUSIC
[On: Off)
On
46
F¥JR.
KICK INITIAL
(yes:
ro1
YES
47
M. SCORE VALUE
[50,000 - 250,000]
150,000
48
M. SCORESHOTS
[1-99]
50
49
CUSTOM MESSAGE
4
ON
50
SW. ALARM KNOCKER
YES
51
ENGLISH TEXT
52
UNUSED ADJUST
53
5
INSTALL GERMAN 1
6
54
5
INSTALL GERMAN 2
6
55
5
INSTALL GERMAN 3
6
56
5
INSTALL GERMAN 4
6
57
5
INSTALL GERMAN 5
6
58
5
INSTALL GERMAN 6
6
59
5
INSTALL ADDABALL
NO
60
5
INSTALL 5-BALL
NO
61
5
INSTALL NOVEL TV
NO
62
5
INSTALL EX. EASY
NO
63
5
INSTALL EASY
NO
64
5
INSTALL MEDIUM
NO
65
5
INSTALL HARD
NO
66
5
INSTALL EX. HARD
NO
67
AUTO BURN-IN
NO
68
CLEAR COINS
NO
69
CLEAR AUDITS
NO
70
INSTALL FACTORY
NO
NOTES:
1. Automatic Replay percentage value range is adjustable from 5 to 50%, via the Credit button.
Item 02 permits
changing the factory setting value for Replay Start Level (valid for next 500 games played).
Item 03 permits
setting up to four replay levels, with values as detailed in text describing item 03.
For Fixed Replay Scores, set Auto Replay value to I less than 5(%) via the Credit button.
Go to items 02, 03,
04, and 05 to install their replay level scores.
Tum off any replay score level by setting 00 as its value.
2. Phrase in parentheses is Factory Setting Phrase appears in (player) 3 and 4 displays.
Press Credit button to
change setting of item 22, or the game pricing of item 24.
3. To change country OR coinage setting, press Credit button to obtain 16 Standard settings, followed by a Cus-
tom Setting.
The Custom Setting activates items 25 through 30. When a Standard Setting is used, items 25
through 30 are set automatically,
and cannot be changed.
4. To install Custom Message,
press flipper button for alphabet and special characters.
Press Credit button for
next message letter or character.
.
5. Special Preset Adjustment,
whose effects are noted in the Game Adjustment
text.
6. Refer to
Pricing
Table and text describing these items.
GAME ADJUSTMENT PROCEDURE
Adjustment Items 01 through 70
The coin door must be open to access the Game Adjustment/Diagnostic switches. All readings and adjustments
require operation of these coin door switches. Some adjustments utilize the Credit button; some also use the
flipper button(s). Additional text describing the game adjustment items follows this procedure.
1. Use AUTO-UP and press ADVANCE. The BALL IN PLAY/MATCH display initially indicates Ad 01. The
player 1 and 2 score displays indicate AUTO REPLAY. The player 3 display shows PERCENT. If the
factory setting has not been changed, the player 4 display shows 10, indicating the setting of a 10%
replay percentage.