Page 19 - Road Kings

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GAME ADJUSTMENT PROCEDURE
(Continued)
2. To reach a higher item number (in the BALL IN PLAY/MATCH display), use AUTO-UP and press AD-
VANCE. To return to a previous item number, use MANUAL-DOWN and press ADVANCE.
3. With the desired item number (refer to the
Road Kings
Game Adjustment Table) showing in the
BALL IN PLAY/MATCH display, increase the value shown in the player 4 display by using AUTO-UP and
pressing the Credit button. Repeat this step for each item, until all adjustments have been made.
For example, the operator may desire to zero the values associated with certain items listed in the
Road
Kings
Audit Table. To zero the first four items (concerning the coin chutes and the total coins), the
operator can proceed to item
68,
Clear Coins, and press the Credit button to obtain the YES option. The
operator then presses the ADVANCE button and notes the "COINS CLEARED" display, which verifies that
the entry values for items
01
through
04
of the Audit Items are now reset to zero.
4. To proceed through the entire adjustments series, press
and hold
ADVANCE, until Ad 70 shows in the
BALL IN PLAY/MATCH display. From item 70, you can: (A) return to the Game-Oyer Mode; (B) restore
factory settings and zero audit (bookkeeping) totals. Perform either of the following, as desired:
A. To reacn Game-Oyer Mode, use AUTO-UP and press ADVANCE once.
Road Kings
now goes to the
Game-Oyer Mode.
B. To restore factory settings, zero all audit (bookkeeping) totals,
and
return to Game-Oyer Mode, use
AUTO-UP or MANUAL-DOWN to display item 70 in the BALL IN PLAY/MATCH display. Press the
Credit button to display the YES option in the player 4 display. Using AUTO-UP, press ADVANCE
once.
Road Kings
now zeroes ALL audit totals and changes ALL game adjustments back to those
originally selected as Factory Settings. It then shows the operator a message ("FACTORY
SETTING") that this has occurred. (A problem in the Memory Protection circuit or closing the coin
door will cause the message "ADJUST FAILURE" to appear.) Press ADVANCE once more to return
to the Game-Oyer Mode.
Details of Adjustment Items 01 through 70
01 Auto Replay (or Fixed Replay)
Of the two options, AUTO REPLAY is the Factory Setting. The percentage of replays automatically award-
ed has a Factory Setting of
LEARN 10
%
(German games have a Factory Setting of
15%).
The.L..EABN
mode aids a game's initial installation by causing the game program to compare the value of the Replay
Level to the player's score
16
times during the first
800
games. At each comparison, the program in-
creases (or decreases) the Replay Level value by
100,000
to achieve the replay percentage specified
either via the factory setting or later operator adjustment. (After the first
800
games, the comparison
occurs after every
500
games.) Use the Credit button to change the percentage within the range of
LEARN 5to LEARN 50,
followed by 5to
50
(%),
with the value increasing using AUTO-UP (or decreasing
using MANUAL-DOWN). The next Credit button change beyond
50%,
or below LEARN
05%,
selects the
FIXED REPLAY option.
For AUTO REPLAY, Ad
02
provides the Starting Replay Level (player
1
and
2
displays show REPLAY
START). Ad
03
provides the number of replay levels
(01,02,03,
or
04).
Road Kings
then proceeds to Ad
06
automatically.
For FIXED REPLAY, Ad
02
is the first replay level (REPLAY LEVEL
1).
Ad
03, 04,
and
05
are the other re-
play levels.
02 Starting Replay Level (or Replay Level 1)
For AUTO REPLAY (refer to Ad
01),
the Factory Setting is
1,500,000
(German games have a Factory
Setting of
1,000,000).
The range of settings is
800,000
through
2,000,000
(by increments of
100,000
with
AUTO-UP or decrements of
100,000
with MANUAL- DOWN).
For FIXED REPLAY, the operator can enter the value to be used for the first fixed replay score level via the
Credit button. The range of settings is:
OFF;
100,000through
9,900,000
(by increments of
100,000
with
AUTO-UP, or decrements of
100,000
with MANUAL-DOWN).
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