Page 19 - Whirlwind

Basic HTML Version

GAME ADJUSTMENT PROCEDURE
(Continued)
31
1/2
PRICE BUY IN
The operator can choose (via the Credit button) whether the player is allowed to 'buy-in'
subsequent games at
1/2
price. The number of games offered at
1/2
price is determined by the
number of players in the previous game; that is, if the previous game had three players, 3
Credits can be purchased for
1/2
price. NOTE: This requires that the left coin slot is always the
smallest denomination of coin. When these conditions exist, the choices for Ad 31 are:
Yes -
The player has 10 seconds to 'buy-in' the next game(s) at
1/2
the original cost.
No -
The 'buy-in' feature is disabled.
32 WHEEL SPEED
The operator can specify (via the Credit button) the mode of spinning for the three Whirlwind
Wheels. The choices are:
Off
-
(Conservative) The wheels NEVER spin.
Normal
-
The wheels spin slowly during Locks, they spin fast during both Multi-Ball Lit and
Multi-Sail.
Fast
-
(Liberal) The wheels always spin fast.
33 TOP DROP TIMER
The operator can choose (via the Credit button) the Time Period for keeping the1-Bank Drop
Target lamps lighted. In association with Ad 38, this Adjustment controls how difficult it is to get
"Quick Multi-Ball" and to score the "Unlimited Million". The choices are:
NONE
-
(Very Liberal) The lamps are lighted, until the end of play for each ball.
1 - 99
seconds -
The lamps remain lighted, until the specified Time Period elapses.
34 ENTER CELLAR TIMER
The operator can choose (via the Credit button) the Time Period for lighting of the ENTER THE
CELLAR Lamp, when it is lighted by the Right Return Lane. This Adjustment controls how
difficult it is to light each Super Cellar value, including Extra Ball and Special. The choices are:
NONE
-
(Very Liberal) The lamp is lighted, until the end of play for each ball.
1 - 99
seconds -
The lamp remains lighted, until the specified Time Period elapses.
35 DOUBLE TOLLS TIMER
The operator can specify (via the Credit button) the Time Period for lighting of the +2 TOLLS -
WHEN LIT Lamp, when it is lighted by the Left Return Lane or the Right Ramp. This Adjustment
controls how difficult it is to light the Extra Ball Lit lamp via the Right Ramp shot. NOTE: The 1st
EXTRA BALL LIT Lamp can be automatically adjusted via Ad 44. The choices are:
NONE
-
(Very Liberal) The lamp is lighted, until the end of play for each ball.
1 - 99
seconds -
The lamp remains lighted, until the specified Time Period elapses.
36 HIDE IN CELLAR
The operator can choose (via the Credit button) the Time Period for lighting of the HIDE IN THE
CELLAR Lamp, when it is lighted by ending 3-ball Multi-Ball without awarding the "Million Plus"
feature. This Adjustment controls the difficulty for restarting Multi-Ball play. The range of this
setting is 1 - 99
seconds.
during which the lamp remains lighted.