Page 23 - Twilight Zone (Bally)

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A.2 13 Last Easy Release
This is the number of the last multiball round that will release the balls (from the ramp) after only
1 ball is locked. When Multiball begins after only 1 lock, the jackpot value starts at 10 Million.
When Multiball begins after 2 balls are locked, the jackpot value starts at 35 Million. The easy
release is not available in rounds higher than the A.2 12 value set for "Last Ramp Release".
Settings:
0-3
Factory Default:
1
A.2
14
Door Spots
This determines the number of door panels that could be spotted by other features.
The
higher this number is set, the easier it is to complete the door awards to earn "Lost in the Zone".
Set to
0
to disable all spotting.
Set to
1
to spot the 10,000,000 door panel anytime the skill shot upper switch is made for
10,000,000.
Set to
2
to provide the above spot for 10,000,000 and to spot the "Battle the Power" panel
when Battle the Power is lit (from the Hitch-Hiker or Spiral).
Set to
3
to provide the above spots and to spot the "Lite GUMBALL" panel when "Lite
GUMBALL" is earned from the left and right ramp shots.
-,
_-----"",-
Settings:
Factory Default:
0-3
1
A.2 15 Piano Difficulty
This determines the difficulty of lighting the Player Piano for giving door awards.
Factory Default:
EASY:
MEDIUM:
HARD:
EXTRA HARD:
EASY
piano is lit at beginning of every ball
piano is lit at game start, with memory
piano is NOT lit at game start, with memory
piano is NOT lit at game start, no memory
Settings:
A.2 16 Slot Difficulty
This determines the difficulty of lighting the Slot Machine for giving door awards.
Factory Default:
EASY:
MEDIUM:
HARD:
EXTRA HARD:
EASY
slot is lit at beginning of every ball
slot is lit at game start, with memory
slot is NOT lit at game start, with memory
slot is NOT lit at game start, no memory
Settings:
Twilight Zone 1-35