Page 22 - Twilight Zone (Bally)

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A.2 Feature Adjustments
A.2
01
Buy Extra Ball
This determines whether each player may buy 1 extra ball for 1 credit at the end of the game.
Settings:
Factory Default:
1 CREDIT
OFF
1 CREDIT
A.2 02
Extra Ball Percent
This determines the total percentage of extra balls desired (for all extra balls awarded from all
features except replay score levels). The game will adjust the number of robot ramps required
for an extra ball to achieve the requested percentage. Set to "Fixed" to disable the automatic
percentaging of the Robot Ramp Extra Ball.
Settings:
FIXED
15-40%
Factory Default:
20%
A.2 03 1
st Extra Ball Ramps
This is the number of Robot Ramps that will light the 1st Extra Ball. The machine will start with
this value and modify it as necessary to achieve the percentage specified in A.2 02. To use a
fixed level for the 1st extra ball, set A.2 02 to "fixed", then set this level.
Settings:
3-12
Factory Default:
9
A.2
04
2nd Extra Ball Ramps
This is the number of Robot Ramps that will light the 2nd Extra Ball.
Factory Default:
OFF
30-70
45
Settings:
A.2
05 Ramp Extra Ball Memory
This determines whether the Extra Ball that is lit from the Robot Ramp stays in memory from ball
to ball.
Settings:
YES
NO
Factory Default:
YES
A.2 06
Dead Ends for Extra Ball
This is the number of Dead End awards required to light an Extra Ball.
Settings:
OFF
2-7
Factory Default:
3
Twilight Zone 1-33