Page 145 - Twilight Zone (Bally)

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A.2 07 Dead End Extra Ball Memory
This determines whether the Extra Ball that is lit from the Dead Endstays in memory from ball to
ball.
Settings:
YES
NO
Factory Default:
NO
A.2 8 Spiral Extra Ball Memory
This determineswhether the Extra Ball that is lit from the Spiral stays in memory from ball to ball.
Settings:
YES
NO
Factory Default:
NO
A.2 9 Door Extra Ball Memory
This determines whether the Extra Ball that is lit from the Door stays in memory from ball to ball.
Settings:
YES
NO
Factory Default:
YES
A.2 10 1st Hard Lock
This is the number of the 1st multiball round that requires that "Gum-Ball" be spelled twice to
lock the balls.
Settings:
1-3
Factory Default:
2
A.2 11 1st Hard Release
This is the number of the 1st multiball round that requires that "Gum-Ball" be spelled an
additional time to release the balls for multiball.
Settings:
1-5
Factory Default:
3
A.2 12 Last Ramp Release
This is the number of the last multiball round that will release the balls with a left ramp shot (as
well as a shot to the lock). Subsequent rounds will only release by a shot to the lock.
Settings:
0-5
Factory Default:
1
Twilight Zone 1-34