Page 53 - The Flintstones

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A.3 16 Maximum Credits
The maximum number of credits the game can accumulate. either through game play awards or
coin purchases.
The range of this setting is 5 through 99. Reaching the specified setting
prevents the award of any credits. Factory default is 10.
A.3 17 Free Play
A
player
can
operate the game without
a coin
(free play)
or
with
a coin.
NO A
coin is necessary for game pray.
YES
Game play is free; no coin required.
A.3 18 Hide Coin Audits
The coin audits may, or may not. be displayed.
YES
The
COin
audits are not displayed.
NO
The coin audits are displayed_
HIDE NAMES - The coin audit value is shown but not the audit name.
A.3
19 1
Coin Buy·.n
If game pricing is
set
to 1 for
SOttl2
for $1.00. the player
is
alfowed to 'buy-in' a subsequent game
for 1 coin. The number of games that may be purchased at this cost is determined by the
number of players in the previous game; that is, if the previous game had three players, three
credits can be purchased at the rate of 1 coin per credit. Note, this is not the same feature
that allows the pJayer to buy an extra ban at the end of a game. See A.2 04 "Suy Extra
Ban",
YES
The player has 10 seconds to buy-in at 1 coin per game.
NO
The buy·
in
feature
is
disabled.
A.3
20
Base
Coin Size
This number is used for ticket per coin calculations.
A.3 21 Coin Meter Units
It is possible to connect a coin meter to the knocker coil driver which will log all coins through al
slots. This adjustment activates the use of the knocker driver for this purpose, and determines
the value of each unit on the meter. For example, to show the total amount of money collecteo
as "total quarters", set this adjustment to "0.25", To show the amount of money collected as "total
dollars", set this adjustment to "1.00'.
~tfu1g this adjustment to anything other than Off establishes the coin unit for a meter attached to
the knocker driver. and overrides use of the knocker during awards.
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