Page 15 - The Bally Game Show

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Game Status Displays
INTRODUCTION
GAME
SHOW
provides the game owner/operator wlth a display of information
concerning the game's bookkeeping and game play feature adjustments.
Basically.
three classes of information now become available in this status display mode:
• Id (Identification):
• Au (Audit):
• Ad (Adjustment).
Each of the two-letter abbreviations for these classes appears in the score display,
while the system microprocessor for the GAME
SHOW
game is displaying the items
within each class.
IDENTIFICATION INFORMATION--Id
With the game turned on, the coin door open. and theAUTO-UP/MANUAL-DOWN
swltch in the AUI'O-UP position, the operator can press the ADVANCEswitch once.
briefly. Player displays
immedtately
change from the Attract Mode to the Game
Status Display Mode. This
is
evident by the following display, shown in columnar
form. The column headings refer to the various backbox displays.
Player
Player
Player
Player
1
2
3
4
GAME
SHOW
2003
LA-x·
1000
• x - indicates ROM revision level:
e.g.,
lis inltialtssue: 2, 3, etc. for later
revisions: A indicates American.
The game
is
named in the Player 1 and 2 score display. The ROM revision level
appears in the Player
3
score display. The Player
4
score display shows the status
display mode in abbreviated form, Id. The Player
4
score display also shows the
status display mode item
(00)
for this particular display. Pressing advance (to Id
01)
once more shows the Game Revision information.
Player
Player
1
2
DOMESnC LEVEL 1
Player
3
12-12-89
Player
4
IDOl
The country Is named in the Player
1
score display. The Production Level appears
in the Player 2 score display. The game's release date appears in the Player 3 score
display and the status display mode information is shown in the Player 4 display.
Pressing ADVANCEonce more causes the Id
02
display to appear. Thts display
describes which of the "Install" options is currently in effect. For example. if the
YES option of the INSTALLFAC10RY Adjustment Item (Ad
70)
was last selected.
FACTORYSETIlNG appears on the player score displays. Changing the setting of
any other game adjustment item. after selecting the YES option for Ad
70
causes
the display to change to FACTORYALTERED. Similarly. if the
operatorselects
the
YES option for INSTALLHARD (Ad 65). the display indicates HARDSETI1NG.
Changing a game adjustment item later then causes the display to show HARD
ALTERED.
Game Status Displays 1-9