10
III /
'
~~
.
30
D .1
I
@~~J
?-,~yoJI
/
:
~.
I
. 9
I
I
I
Switch
No.
01
02
03
04
05
06
07
08
09
10
11
12
13
14
15
16
17
18
a:
19
UJ 20
~ 21
...J
22
11. 23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
N
42
1Z
43
~
::
s:
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
Function" (Score)
"Plumb bob tilt
Not Used
"1-Player Start
"Right coin chute
'Center coin chute
"Left coin chute
"Slam lilt
"High score reset
Outhole
Ball ramp 1 (Right)
Ball ramp 2
Ball ramp
3
Ball ramp 4 (Left)
Shooter lane
Eject Hole (5,0001Iit value)
Spinner (10011it value)
Disappearing target (Front) (3,000)
Disappearing target (Rear) (5,000)
Disappearing target roliover (8,000
+
lit value)
Hunter rollover 1 (100)
Hunter bullseye
2
(100)
Hunter bullseye
3 (lOa)
Left
3
bank, Drop target (Left) (1,000)
Left
3
bank, Drop target (Center) (1,000)
Left
3
bank, Drop target (Right) (1,000)
Right
3
bank, Drop target (Left) (1,000)
Right
3
bank, Drop target (Center) (1,000)
Right
3
bank, Drop target (Right) (1,000)
Left kicker (10)
Right kicker (10)
Right drain rollover (10,000)
Not used
Outhnle
Ball ramp I (Right,
Ball ramp
2
Ball ramp 3
Ball ramp 4 (Left)
Shooter lane
Eject Hole (5,OOO/litvalue)
Spinner (lOO/lit value)
Disappearing target (Front) (3,000)
Disappearing target (Rear) (5,000)
Disappearing target rollover (8,000
+
lit value)
Hunter rollover
1
(100)
Hunter rollover
2
(l00)
Hunter rollover 3 (100)
Left 3 bank, Drop target (Left) (1,000)
Left 3 bank, Drop target (Center) (1,000)
Left 3 bank, Drop target (Right) (1,000)
Right 3 bank, Drop target (Left) (1,000)
Righi 3 bank, Drop target (Center) (1,000)
Right 3 bank, Drop target (Right) (1,000)
Left kicker (10)
Right kicker (10)
Righi drain rollover (10,000)
Not used
"2-Player Start
*"Pl
Left flap
"P1 Right flap
"P2 Left nap
··P2 Right nap
•
•
Nate: Score value in parenthesis
'Switches located in cabinet
"Switches located on flipper assemblies and only produce sounds.
•
Figure
6.
Playfield Switch Location and Switch List