Page 25 - High Speed

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TEST/DIAGNOSTIC PROCEDURES
(Continued)
SOLENOID TEST.
1. (From Lamp Test) Using AUTO-UP, press ADVANCE.
Observe that the SPEEDER 1 and 2 displays show
the message, COIL TEST, the Credit display shows 04 (Solenoid Test identifier). Next, the BALL IN PLAY/
MATCH display shows a series of test steps from 01 through 22, while the SPEEDER 1 and 2 displays
show the name of the solenoid.
During each of these steps, pulsing of the respective solenoid occurs.
The test cycles repeatedly, unless halted via the MANUAL-DOWN switch. Refer to the
Solenoid Table
for solenoid numbers and wiring information.
CPU Board connections at 1P11, 1P12, and 1P19 are also
listed in the table.
To continuously pulse a single solenoid, use MANUAL-DOWN.
Press ADVANCE to sequence through the
controlled and special solenoids. Use AUTO-UP to resume test cycling, and to proceed to the next test.
HIGH SPEED
Solenoid Table
Sol.
Wire 1
Connections
Driver
Solenoid
Solenoid
No.
Function
Color
CPU Bd.
Playfieldl
Trans.
Part No.
Type
Cabinet
01 Oulhole
Controlled GI)'-Bm 1P11-1
SP3-1
033
AE-23-S00-01
02 Ball Release
Controlled Gry-Red 1Pll-3
SP3-2
025
AE-23-S00-03
03 Eject Hole
Controlled Gry-Orn 1P11-4
SP3-3
032
AE-23-S00-03
04 Police Light Relay
Controlled Gry-Yel
1P11-5
Backbox
024
55S0-10SS3-00
05 Flasher No.2 (Left Blue)
Controlled Gry-Gm 1P11-6
SP3-5
031
#63 flashlamps
06 Flasher NO.3 (Righi Blue)
Controlled Gry-Bkl
1P11-7
SP3-6
023
#63 flashlamps
07 Left Hideout Relay
Controlled Gry-Vio 1P11-S
SP3-7
030
AE-24-900-02
OS Right Hideout Relay
Controlled Gry-Blk 1Pll-9
SP3-S
022
AE-N-900-02
09 Flasher No.1 (Left Red)
Controlled Brn-Blk 1P12-1
SP3-9
017
#63 flashlamps
10 Insert Board Flashers
Controlled Brn-Red 1P12-2
9P1-7
Q9
#63 flashlamps
11 General Illumination Relay
Controlled Brn-Orn 1P12-4
3P7-1
016
55S0-09555-00
12 Flasher No. 4 (Right Red)
Controlled Brn-Yel
1P12-5
SP3-12
OS
#63 flashla~s
13 Ramp Gates
Controlled Bm-Gm 1P12-6
SP3-13
015
AL-23-S00- 1
14 Kickback (Left Outlane)
Controlled Bm-Blu 1P12-7
SP3-14
07
AE-24-900-01 & Relay
15 Knocker
Controlled Brn-Vio 1P12-S
Backbox
014
AE-23-800-02
16 Coin-Lockout Relay
Controlled Bm-Gry 1P12-9
7P1-7,7P2-4
as
404603-2 2
17 Left Kicker
Special #1 Blu-Bm 1P19-7
SP3-17
075
AE-23-S00-03 -
1S Right Kicker
Special #2 Blu-Red 1P19-4
SP3-18
071
AE-23-S00-03
19 Right Jet Bumper
Special #3 Blu-Orn 1P19-3
8P3-19
073
AE-23-800-03
20 Lower Left Jet Bumper
Special #4 Blu-Yel
1P19-6
8P3-20
069
AE-23-800-03
21 Upper Left Jet Bumper
Special #5 Blu-Grn 1P19-8
8P3-21
077
AE-23-800-03
22 Top Playfield Flashers
Special #6 Blu-Blk 1P19-9
8P3-22
079
#63 flashlamps~
-
Upper Flipper
-
(Blk-YeQ
(7J1-19,8P3-33) 3
-
FL23/600-30/2600-50VDC
-
Right Flipper
-
Om-Vio 1P19-1
7P1-20
-
FL23/600-30/2600-50VDC
(Blu-Vio)
(7J1-21 ,8P3-34)
3
-
Left Flipper
-
Om-Gry 1P19-2
7P1-23
-
FL23/600-30/2600-50VDC
(Blu-Gry)
(7J1-24,8P3-32) 3
Notes:
1. Wire colors, except flipper Om- Vio andOrn-Gry, areground connections (to coil terminal with unbandedend of diode). Flipper Om- Vio and
Om-Gry wires connect from CPU Board to flipper switch.
2. Solenoid 16 has a Coinco part number.
3. Connections shown in parenthesesare from flipper switch to flipper coil.
SWITCH TESTS.
1. Switch Levels.
(From SolenoidTest)
To initiate the Switch Levels Test, press ADVANCE.
Observe that the SPEEDER 1
and 2 displays show the message, SWITCH LEVELS, the Credit display shows 05 (Switch Levels Test
identifier), and the BALL IN PLAY/MATCH display is blank, indicating that no switch is actuated.
If, however, a switch
is
actuated (possibly stuck closed), the BALL IN PLAY/MATCH display shows that
switch's number, while the SPEEDER 1 and 2 displays indicate the switch's name. A sound also accompa-
nies the displays. (This is another facet of the new
HIGH SPEED System-11
switch testing capability.) If
more than one switch is closed, each switch's name and number becomes a member of a series of dis-
plays, each showing the switches'
names and numbers. (In addition, either of these problems could result
in the reporting of a switch problem (or problems) at game Turn-on or at the beginning of Diagnostic Tests.)
As soon as the operator opens a closed switch, its name and number are eliminated from the Switch Lev-
els display series. For
HIGH SPEED,
switch numbers can range from 01 through 52. Refer to the
Switch-