•
•
•
T.8 Single
Lamp
Test
For all lamps, the number on the left indicates the column, the number on the right
indicates the row. Example- Lamp 23 means 2nd column, 3rd row.
Once the test name is shown under the Test Menu, press the Enter button. This test allows you to
test each lamp circuit individually . Press the Up or Downbutton to cyclethrough this test. For each
name and number that is shown in the displays the correspond inglamp should light . Any other
results indicates the system has detected a problem . Press the Start button to obtain wire color ,
connector ,and fuse information when the desired lamp is lit.
Press the Escapebutton to return to the Test Menu . Press the Up button to display the next test, the
All Lamps Test.
T.9
All Lamps
Test
Once the test name is shown under the Test Menu, press the Enter button. This test causes a11the
controlled lamps to flash at the same time. Every controlled lamp should flash . Any other results
indicates the system has detected a problem .
Press the Escape button to return to the Test Menu . Press the Up button to display the next test, the
Lamp and Flasher Test .
T.10
Lamp and
Flasher Test
Oncethe test name is shown under the Test Menu, press the Enter button . This test causes all the
flashl amps and the controlled lamps to flash at the same time. The controlled lamps blink, while
the flashlamps cycle from highest to lowest. Any other results indicates the system has detected a
problem.
Pres s the Escape button to return to the Test Menu . Press the Up button to display the next test, the
Display Test .
FUNHOUSE 1-31