Page 30 - Elvira and the Party Monsters

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A50 Display AU 01 - 04
The operator can choose (via the Credit button) how to display the coinage
audit information, Au 01 - 04. No information is lost: it remains stored in
the CPU memory. The information is now available for readout via the
player score displays. Three choices are available:
Yes - Both the audit text (slot identification) and the value is displayed.
Value - Only the value is displayed.
No - NO display occurs.
A51
1
Coin/Buy-in
The operator can choose (via the Credit button) whether to allow" 1 Coin
Buy-in" when Game Adjustment Ad24 is set for USA 3 (2 coins- 1 play, 50
cents per game player) pricing. This option enables each player, during a
timed period at the end of each game, to buy another game for only one coin
(25 cents), after having purchased the first game for 50 cents. That is, after
purchasing the first game for 50 cents, subsequent games cost 25 cents, if
purchased within the time limit.
£52 Not Used
A53 Not Used
£54 Not Used
A55 Install 3 Ball
The operator can change the game to 3-Ball play, including the changing of
certain features to the recormnended 3-Ball play difficulty level.
AD NAME
NEWSETfING AD NAME
NEWSETfING
02 Replay Start
3,000,000 34 R Ramp E.B 4 Ramps
09 Balls/Game
03
Start
14 Backup H.S. I 8,000,000 37 ELVIRAStart
ELVI
15 Backup H.S. 2 7,000,000 38 Light ELVIRA 17 Seconds
16 Backup H.S. 3 6,000,000 39 3 Million Timer Slow
17 Backup H.S. 4 5,000,000 41 Dead Heads
Easy
31 L. Ramp Timer 15 Seconds 43 Multi-Ball Diffie. Medium
32 Ramp Mil. Start 5 Ramps
45 Hold Bonus
2 Ramps
A56 Install 1 Coin
The operator can use this Adjustment Item to modify the current game
pricing selection to enable game play to begin when the specified number of
coins are deposited. In this instance, the player now receives a 3-ball game
when 1 coin of proper denomination (USA: 25 cents) passes through the
coin chute.
1-24 Game Adjustments