°The DUST targets, SHIELD targets and SWORD targets can be cleared or saved at the end of each ball using
one of the following settings:
REGISTER
RECALL TARGETS
RECALL TARGETS
SETTING
o
1
FUNCTION
No, do not recall all Weapon Targets from ball to ball.
Yes, recall all Weapon Targets from ball to ball.
4. BELL TOWER FEATURE & EXTRA LIFE FEATURE
The BELL TOWER can be entered only when its movable ramp is in a lowered position. This happens only
after the right Teleport Drop Target captures a ball. See the "TELEPORT FEATURE" on page 1-20.
Before the ball passes thru the rear gate which makes a switch, three (3) in-line drop targets must be hit in
succession. Points and an EXTRA BALL are awarded as shown in Figure 4:
FIGURE 4 BELL TOWER AWARD SEQUENCE
.
BELL
1ST DROP
2ND DROP
3RDDROP
REAR GATE
TOWER
TARGET HIT
TARGET HIT
TARGET HIT
SWITCH MADE
POINTS
10,000 points
25,000 points
50,000 points
100,000 points
AWARDED
DURING
Qualifies EXTRA
If within time
1ST BALL
LIFE
&
starts
limit, collects
X-BALL TIMER
EXTRA LIFE·
DURING
Qualifies EXTRA
If within time
2ND BALL
LIFE
&
starts
limit, collects
X-BALL TIMER
EXTRA LlFE*
DURING
Qualifies EXTRA
If within time
3RDBALL
LIFE
&
starts
limit, collects
X-BALL TIMER
EXTRA LlFE*
·AdJustable-°See
REGISTER "X-BAU llMER"
below.
NOTES:
1. "EXTRA LIFE"
=
EXTRA BALL
2. The "EXTRA LIFE" qualify light is located at the right end of the backboard.
3. The "EXTRA LIFE" collect light is located above the outhole.
4. If an EXTRA LIFE is earned at one ball level, the same EXTRA LIFE scoring requirements are repeated at
the next higher ball level.
Passing the ball thru the BELL TOWER rear gate qualifies the MILLION SHOT. See the "MILLION SHOT FEATURE"
below.
°The length of time given to collect EXTRA LIFE is adjustable by using one of the following settings:
REGISTER
SETTING
FUNCTION
X-BALL TIMER
0
Length of time is 4 seconds.
X-BALL TIMER
1
Length of time is 6 seconds.
X-BALL TIMER
2
Length of time is 10 seconds.
X-BALL TIMER
3
Length of time is 16 seconds.
5. MILLION SHOT FEATURE
Passing the ball thru the BELL TOWER rear gate qualifies the MILLION SHOT (see the "BELL TOWER FEATURE
& EXTRA LIFE FEATURE" above). This activates a flashing "MILLION" light located at the center of the back-
board. A timer is also activated allowing 3 seconds to make the MILLION SHOT. The ball must travel up the
upper left inclined lane, thru the pastic ramp located behind the backboard) making the backboard entrance
ramp gate switch and also breaking the backboard exit gate switch to collect 1,000,000 points. The MILLION
SHOT is re-qualified each time the ball passes thru the BELL TOWER rear gate.
1-18