.•. 04
(Replay Level 3)
For AUTOREPLAY.this Adjustment Item is not applicable. DR.
DUDE
automatically bypasses this adjustment.
For FIXEDREPLAY.the technique of value entry and the range of settings are
identical to those ofAd 02.
.•. 05 (Replay Level
4)
For AUTOREPLAY.this Adjustment Item is not applicable. DR.
DUDE
automatically bypasses this adjustment.
For FIXEDREPLAY.the technique of value entry and the range of settings are
identical to those ofAd 02 .
.•. .06
Replay Award
For either
Atrro
REPLAYor FIXEDREPLAY(Ad01). the operator can select the
form of the award automatically provided when the player exceeds any Replay Level
(Automatic or Fixed). The choices are:
Credit - Reaching each replay level obtains a credit (freegame).
Ball
- Reaching each replay level obtains an extra ball.
Audit - Reaching each replay level obtains nothing to the player; it
does increase the entry value of the Audit Item(s)
maintaining a tally of these awards (Au08. and Au 20
through 23. as applicable).
Spec Lit-LITES the SPECIALlamp when the replay score is reached or
exceeded. The player must now shoot for the SPECIALto be
awarded the SPECIALAWARD(Ad07) this also disables the 'Bag
Of Tricks" award of a special. (Ad44)
.•. 07 Special Award
The operator can select (via the Start button) the form of the award automatically
provided when the player scores a Special. The choices are:
Credit - Scoring each Special. when lit. obtains a credit (free game).
Ball
- Scoring each Special. when lit. obtains an extra ball.
Score - Scoring each Special. when lit. obtains a score advance of 100.000
paints to the player.
.•. 08 Match Award
The operator can select (via the Start button) the desired percentage for the Match
action occurring at the completion of each game. The choices are:
1%-50% -
1
%
is 'hard';
500t6
is 'extremely easy'. During Match
action, the game selects a random two-digit number at end of
game and compares each player's score for an identical two
digits in the rightmost two positions. Amatching of the two
digits results in the award of a credit.
The MATCHdisplay does not operate at completion of the
game; no award is given.
Off
1-16 GameAdjustments