Page 16 - Corvette

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RACE TRACK COMBOS:
Each set of recognized COMBO shots award a visit to a different FAMOUS RACE TRACK and
a millions plus point award, which builds over the life of the ball. The following list comprises the
recognized COMBOs.
COMBO Description
Right Outer, Skid Pad Ramp, Inner Loop
ZR-1 Ramp, Skid Pad Ramp, Inner Loop
Right Outer, Inner Loop
ZR-1 Ramp, Inner Loop
Right Outer Loop, Inner Loop, Skid Pad
ZR-1 Ramp, Inner Loop, Skid Pad Ramp
Right Outer Loop, Skid Pad Ramp
Inner Loop, Skid Pad Ramp
ZR-1 Ramp, Skid Pad Ramp
Right Outer Loop, Route 66 Ramp
Left Outer Loop, ZR-1 Ramp
Right Outer Loop, Inner Loop, RAUCOUS
ZR-1 Ramp, Inner Loop, RAUCOUS
Right Outer Loop, RAUCOUS
ZR-1 Ramp, RAUCOUS
SPARK PLUGS:
A SPARK PLUG is collected for shooting lit arrows. An award is given at every eight SPARK
PLUGS collected. The SPARK PLUG awards toggle between light RACE TODAY and points.
EXTRA BALL is also awarded at a percentaged number of SPARK PLUGS.
CATCH ME:
When CATCH ME is lit, the ROUTE 66 (right ramp) starts the mode. CATCH ME mode is a
timed sequence in which a shot is flashing and the player must make the shot before the time
expires. If the shot is made, the timer is reset and another shot begins flashing. After the last
shot is completed, a two ball multi ball is started during which all shots are worth a point value.
PITSTOP HURRY UP:
This is a timed sequence in which a point value is reduced until the player shoots the PIT-IN
shot. If the shot is made before the time expires, a two ball multiball is started during which the
PIT-IN shot becomes a JACKPOT worth the stopped point value. After a preset number of
JACKPOTs have been awarded, the QUALIFY (left outer loop) shot must be made to re-lite the
JACKPOT.
RACE TODAY:
When RACE TODAY is lit, the ROUTE 66 (right ramp) starts the mode. Drag Race mode pits
the player against the machine in a simulated drag race. The ball is held and attention turns to
the Cross Flags drag strip. The race tree lamps count down and the player races the car in lane
#1 (left/blue) against the car in lane #2 (righVred). Using the left flipper button to accelerate, the
player shifts with the right flipper button against the tachometer shown in the dot matrix display.
If the player wins the race, a two ball multi ball is started during which all ramp shots are worth a
fixed point value.
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