If the game determines that the Ringmaster Magnet is bad, the test report shows:
"CHECK COIL 35"
"RINGMASTER MGNT."
A
Magnet test (T.19) is provided, use it to check the magnet.
If the game determines that the Ramp Magnet is bad, the test report shows:
"CHECK COIL 05"
"RAMP MAGNET"
A Magnet test (T .19) is provided, use it to check the magnet.
If the game determines that the Loop Magnet is bad, the test report shows:
"CHECK COIL 03"
'/LEFT LOOP MAGNET"
A Magnet test (T .19) is provided, use it to check the magnet.
CHECK SWITCH
##
This message indicates that at least one switch was stuck 'On' at game turn-on or has NOT been
actuated during ball play (for 90 balls or apx. 30 games). The game program compensates the game
play requirements affected by each disabled switch to allow 'nearly normal' play. This helps keep
your game earning, until the service technician can repair the problem. To verify the problem, refer to
the Test Menu text describing Switch Testing, and check each reported switch using applicable
switch tests.
Always check switch operation using a ball, to simulate game conditions.
Switch
problems may often be resolved by adjusting the wire switch actuators, fixing switch circuitry
problems, securing loose connectors, etc. Mechanisms using 'opto switches'
(drop targets, etc.)
need to be checked for proper power connections (+12V dc and ground).
CHECK FUSES F115 AND F116 AND OPTO 12V SUPPLY
This message will be displayed if the game senses that all optical switches are not functioning. This
usually occurs when there is no +12V supply to the playfield optics.
The problem is likely to be a blown fuse (F109), or at connectors J138, J139, J140 or J141 on the
power driver board.
OPTO TROUGH BAD CHECK CONNECTORS, WIRES AND 12V SUPPLY
This message will be displayed if all of the opto switches in the playfield ball trough are not
functioning.
This is usually caused by a problem with a ball trough connector supplying
+
12V and
ground for the optical circuits.
PINBALL MISSING
This game normally uses four balls, however, it will operate with less. This message announces that
a ball is missing or stuck. When the ball is located, return it to the game via the Outhole. Other
possibilities for this problem could be malfunctions of the Ball Trough switches or the Ball Shooter
switch.
.t
XXXX SW. IS STUCK ON
This message indicates that a switch, which is not usually On, remains in the On position after the
game is switched On. The stuck switch is essential for game play (for example, a coin chute switch,
the slam tilt switch, and the plumb bob tilt switch), and should be cleared to permit proper game
operation.
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