Page 4 - Bow and Arrow

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10. When the credit unit
has
been advanced from 2nd or 3rd coin
chute, (as described in section IB and
Ie)
the front door
credit
button
switch, (when actuated)
will energize
the
~redit relay and then the credit relay will energize coin
relay.
2A.
The · rela,
when energized
~.~y~gf ~
th_e.~_w~._u~_describ.e~d__._
t· -
hru
its
own
hold-in switch and (normally closed) #8 score motor
SW1
_..,_.... .........---
2B.
The coin relay will energize the reset rel~ thru a ~ame over
~laV
~wi ~~;
oP::::
::;;~~re
!!!~~o::
and:~:
~thru
nomail¥:
, eILI
and
iII
.
witCh
s
e a .
=
the
#l--and-
2C. The
coin relay,
thru
a normally
open
#3
score motor switch
will advance'the .total play
meter,
and thru the reset
relay
will reset the coin unit, ball count unit and the player up
uni,t. .
The
coin
relay will also reset the credi
t
uni
t,
(1
step) when energized
by
the credit button. Thru a normally
open
#4
score motor switch, it will energize the game over
relay
latch
coil,
and thru a
normally
open #7
score
motor
switch, it will energize the
four
100,000 relay latch coils.
3A.
~~i~n!~~w-u-~~~~~~~~~~~~~~~~~~~~~~-
For
Opera-
~tions
after
the
first
"Sequence
of
ope.ra+Lon";
-
3B.
relay is energized, it will Qperate the
·
ole ki r
sOlel1Q1c1
~..~~~~~~~~~~~~~~~~~o~r~s~w~i~t~c~·.
The ball will
be kicked
thru
the ball trough to the shooter alley. The
game is ready for the first player to play.
3C.
iTo condition the game for 2nd player, inserting coin (s) or
use the credit button before the 1st
ball
is
played,
it will
energize the coin relay again. This time, the coin relay
will not energize the reset relay. It will operate the
scbre motor, advance the total
play
meter, subtract a credit
from
credit unit,
(if
credit button was used) and advance
the coin unit thru a normally open #3 score motor switch.
The game is now set for 2 players; repeating this sequence
will
set game for
3rd player and 4th player.
-3-