Page 18 - Bad Cats

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GAME ADJUSTMENT PROCEDURE
(Continued)
06 Replay Awar~
For either AUTO REPLAY or FIXED REPLAY (Ad 01), the operator can select the form of the award
automatically provided when the player exceeds any Replay Level (Automatic or Fixed).
The
choices are:
Credit
Ball
Audit
- Reaching each replay level obtains a credit (free game).
- Reaching each replay level obtains an extra ball.
- Reaching each replay level obtains nothing to the player; it does increase the entry
value of the Audit Item(s) maintaining a tally of these awards (Au 08, and Au 20
through 23, as applicable).
07
Special
Award
The operator can select the form of the award automatically provided when the player scores a
Special. The choices are:
Credit
Ball
Score
- Scoring each Special, when lit, obtains a credit (free game),
- Scoring each Special, when lit, obtains an extra ball.
- Scoring each Spedal, when lit, obtains a score advance of
100,000
points to the
player.
08
Match Award
The operator can select (via the Credit button) the desired percentage for the Match action
occurring at the completion of each game. The choices are:
1%-50% -
1%
is 'hard';
50%
is 'extremely easy'. During Match action, the game selects a
random two-digit number at end of game and compares each player's score for an
identical two digits in the rightmost two positions. A matching of the two digits
results in the award of a credit.
Off
-
The MATCH display does not operate at completion of the game; no award is given.
09 Balls
I
Game
The operator can define a "game" by specifying the number of balls to be played, The range of this
setting is
1
through
9.
10
Tilt Warning
The operator can specify the number of total actuations of the plumb bob mechanism that can occur
before the game is "tiijed", The range of this setting is 1through 5.
11
Maximum Extra
Ball
The operator can choose (via the Credit button) the number of Extra Balls to be awarded to a player.
The range of this setting is:
00
-
NO extra ball play: displays a message, NO EX. BALL. A score is awarded in lieu
of the Extra 8all.
1-9 Extra Balls -
1 through 9 Extra Balls per game.
12 Maximum Credits
The operator can specify the maximum number of credits the game can accumulate, either through
game play awards or coin purchases. The range of settings is 5through
10.
Reaching the specified
setting prevents the award of any credits.