Page 29 - The Party Zone

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Press the Up button to advance to the next desired Adjustment Group, (or press the Down button \
to return to a previous Adjustment Group). Press the Enter button to activate that group. Press
the Up or Down button to cycle through the available adjustments in that group.
A. 3 Pricing Adjustments
A.3 01
Game Pricing (if set to custom,
then 02 to 09 are available)
The operator chooses the cost for a game from a selection of Standard pricing or '\
by installing Custom pricing.
A.3 02
Left Coin Units
The operator can specify the number of coin units purchased by a coin passing
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through the left coin chute.
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A.3 03
Center Coin Units
The operator can specify the number of coin units purchased by a coin passing
through the center coin chute.
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A.3 04
Right Coin Units
The operator can specify the number of coin units purchased by a coin passing
through the right coin chute.
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A.3 05
4th Slot Units
The operator can specify the number of coin units purchased by a coin passing
through the fourth coin chute.
A.3 06
Units/Credits
The operator defines the number of coin units required to obtain 1 credit. A coin
unit counter in the game program totals the number of coin units purchased
through all coin chutes prior to each game. If the total number of these coin units
exceeds or matches the Unit per Credit value by a multiple (or more, coin units) of
the speCified Units per Credit value the Credits display shows the proper number
of credits. The coin unit counter retains any remaining coin units, until the start of
Ball
2;
then the coin unit counter is cleared (its contents are zeroed).
A.3 07
Units/Bonus
The operator can specify that additional credits are to be indicated in the credits
display, when a certain number of coin units are accumulated.
A.3 08
Bonus Credits
The operator specifies the number of credits that are awarded when the
Units/Bonus level is achieved.
A.3 09
Minimum Units
The operator can specify that No credits are to be posted (indicated in the credit
display), until the credits unit counter reaches a particular value, by setting this
value to 02 (or more).
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