Page 20 - The Party Zone

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STARTING A GAME.
Press the Start button once. A startup sound plays. The number of
credits shown in the display decreases by one. The display flashes 00 (until the first playfield
switch is actuated), and shows ball 1. Additional players may enter the game by pressing the
Start button once for each player, before the end of play on the first ball.
TILTS.
Actuating the Slam Tih switch on the coin door inside the cabinet ends the current
game and proceeds to the Game Over Mode. With the third closure* of the plumb bob tilt
switch, the player loses the remaining play of that ball, but can complete the game.
END OF GAME.
All earned scores and bonuses are awarded. If a player's final score
exceeds the specified value, the player receives a designated award for achieving the current
highest score. A random digit set* appears in the display. Credit* may be awarded when the
last two digits of any player's score (1 through 4) match the random digits. Match, high score
and game over sounds are made, as appropriate.
GAME OVER MODE.
GAME OVER will show in the display. Afterward, the high scores
will flash on the display. The game proceeds to the Attract Mode.
* - Operator-adjustable feature.
PARTY ZONE 1-6