Page 24 - The Getaway

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Game Operation
'&CAUTION
After assembly and installation at its site location, this game must be plugged into a properly
grounded outlet to prevent shock hazard, and to assure proper game operation. DONOTuse a
'cheater'plug to defeat the ground pin on the line cord. DONOTcut off the ground pin.
Powering Up.
With the coin door closed, plug the game in, and switch it On, using the On-Off
switch. In normal operation, Testing shows in the displays as the game performs Start-up Tests.
Once the Start-up Tests have been successfully completed the last score is displayed. After that,
the game goes into the Attract Mode (playfield and backbox lamps flashing, sounds being heard,
etc., if the operator does not change the Factory Setting).
Note:
After the game has been on
location for a period of time, the Start-up Tests may contain messages concerning game
problems.
The section entitled 'Error Messages'
contains more details concerning messages
displayed at each game turn-on.
Open the COindoor and press the Begin Test switch. The display shows the game name, the game
number, and the game software revision. The message changes. The display shows the sound
software revision, the revision level of the system software, and the date the game software was
revised.
Example:
The Getaway
50004
Rev. L-X
Sound Rev. L-1
SY.OXO
X-X-92
Press the Enter button to enter the WPC Menu System (refer to the section entitled "Menu System
Operation" for more information). Perform the entire Test Menu routine to verify that the game
is operating satisfactorily.
Successful completion of the tests in the Test Menu routine shows
that the game is ready to begin earning your investment return.
Attract Mode*.
After completing the Test Menu routine, press the Escape button three Urnes to
enter the Attract Mode. During the Attract Mode, playfield and backbox lamps blink.
The
player score displays exhibit a series of messages informing the player concerning:
A. Recent highest scores":
B. A "custom message"
C. The score to achieve to obtain a Replay award":
These (or Similar) displays reappear occasionally, accompanied by sounds and music, until a
player initiates game play by inserting a coin, or when credits are available, pressing the Start
button.
Credit Posting.
Insert coin(s). A sound is heard for each coin, and the player score display shows
the number of credits purchased.
So long as the number of maximum allowable credits" are NOT
exceeded by coin purchase or high score, credits are posted correctly.
Starting a Game.
Press the Start button once. A startup sound plays, and the Credit amount
shown in the display decreases by one. The display flashes 00 (until the first playfield switch is
actuated), and shows ball 1. Additional players may enter the game by pressing the Start button
once for each player, before the end of play on the first ball.
* -
operator-adjustable feature
The Getaway 1-5