Page 10 - Silverball Mania

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MAXIMUM CREDf'TS:
The maximum credits accepted by the machine limits the number of games that can be accumulated
by coining, by winning replays or both. The maximum number of credits is selectable by means of
switches 25 and 26. Four credit limits are available. Switch settings are listed below.
MAXIMUM
SWITCHES
CREDITS
26
25
10
OFF OFF
15
OFF
ON
25
ON OFF
40
ON ON
BALLS PER GAME:
#
BALLS/GAME
5
3
SWITCH
31
ON
OFF
MATCH FEATURE:
When the Match Feature is ON, a random number appears in the Match/Ball in Play window and the
word MATCH is illuminated. If the number matches the tens digit in a player's score, a free game is
awarded. The Match feature creates an incentive to play.
MATCH
ON
OFF
SWITCH 28
ON
OFF
CREDIT DISPLAY:
CREDITS DISPLAYED
YES
NO
SWITCH
27
ON
OFF
HIGH SCORE FEATURE:
The game is designed
to
award an Extra Ball or Free Game at each of the three score levels. See Front
Door Game Adjustments.
AWARD
SWITCH
7
REPLAY
ON
EXTRA BALL
ON
NO AWARD
OFF
HIGH SCORE TO DATE OR OVER
1,000,000
SCORE FEATURE:
SWITCH
6
ON
OFF
'ON
The game is designed to award free games as an option if high score to date is beat or player exceeds
1,000, 000
poi nts. Each time th is happens, the win ning score beco mes the new high sea re to beat. This
score is displayed on all 4 player score displays at the end of each game as an incentive to play.
Recommended setting is underlined.
HIGH SCORE TO DATE FEATURE
No Award
One Credit
Two Credits
Three Credits
SWITCH 22
OFF
OFF
ON
ON
SWITCH
21
OFF
ON
OFF
ON
State and local laws may regulate the use of the above features, and they have been designed to allow
for appropriate adjustment in order to conform to such requirements.
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