Page 7 - Paragon

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PAaAGON
#1167-E
FEATURE OPERATION
&
SCORING
A. TOPRIGHT"PARAGON"SAU_~ATURE:
Each time the ball goes into the top right PARAGON SAUCER, the letter that is lit there, is
spotted at the center of the playfield and the player's total score and bonus score advance
before the ball is ejected onto the playing surface (NOTE: SEE FIXED-DATA SWITCH #24 &
#23 BELOW). When all of the letters of "P-A-R-A-G-O-N" are spotted in the center of the
playfield, the PARAGON SAUCER SPECIAL LITE lites; a ball entering the PARAGON
SAUCER at this point will score and flash 25,000 points, score a SPECIAL and
reset
all afthe
"P-A-R-A-G-O-N" letters in the center of the playfield, enabling this sequence to be repeated
and another SPECIAL earned. Also, the VALLEY OF DEMONS TARGETS may spot these
letters (SEE FIXED DATA SW. #22). The lit "P-A-R-A-G-O-N" letters in the center of the
playfield and the PARAGON SAUCER SPECIAL LITE are remembered from ball-to-ball.
FIXED DATA SWITCH #23 controls the score of the PARAGON SAUCER:
ON (lib) - scores 3000
&
2 bonus advances.
OFF (cons) - scores 500
&
1 bonus advance.
FIXED DATA SWITCH #24 controls the mode of the PARAGON SAUCER:
ON (lib) -letters advance one at a time when made;
no scan.
OFF (cons) - letters
scan
continuously.
8. TOP LEFT "GOLDEN CLIFFS" SAUCER FEATURE:
Each time the ball goes into the top left GOLDEN CLIFFS SAUCER, the player's total score
advances by the lit value; then the lit value advances one step when the ball is ejected onto the
playing surface. At the start of a new game, the 2000 lite is lit. Also, the bonus is advanced
when the lit value reaches 20,000. The GOLDEN CLIFFS SAUCER value is remembered
from ball-to-ball.
C. "VALLEY OF DEMONS" IN-LINE DROP TARGET FEATURE:
There are four IN-LINE DROP TARGETS. Each target advances the player's total score and
bonus score (NOTE: SEE FIXED DATA SWITCH #30). Targets number 1 & 2 score points
and advance bonus only; target #3 additionally awards the 2X bonus multiplier; target #4
additionally awards the 3X bonus multiplier. The TREASURE CHAMBER SAUCER always
awards 5000 points: also, 5X bonus multiplier when the ball enters it for the first time during
anyone particular baIHn-play; this same saucer awards the S.P'S.A. lite and resets the
targets when the ball enters it for the second time during anyone particular ball-in-play. All (4)
targets must now be knocked down again during that same particular ban-in-play to collect a
SPECIAL in the TREASURE CHAMBER SAUCER.
FIXED DATA SWITCH #30 controls the scoring of the "VALLEY OF DEMONS" targets:
ON (lib) - each target scores 3000 and 2 bonus advances.
OFF (cons) - each target scores 1000 and 1 bonus advance.
.
.
FIXED DATA SWITCH #22 controls the spotting of "P-A-R-A-G-O~N" by the VALLEY OF
DEMONS targets:
ON (lib) - each target spots top PARAGON SAUCER letter when hit.
OFF (cons) - does not spot.
D. RIGHT SIDE WATERFALL (3) DROP TARGET FEATURE:
Each drop target scores 500 po ints. Knoc kingall (3) targets down sea res the Iit val ue and also
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