Page 4 - Laser Cue

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B. If the game still comes on in Bookkeeping Mode, open the coin door and
turn the game OFF and ON twice. (This is an indication of batteries
being removed with the power OFF or of batteries coming loose during
shipment. A game without battery power will revert to factory
settings.) Any changes from factory settings must be reentered using
procedures from this booklet.
2. If the game still comes on in Bookkeeping Mode, troubleshoot the game.
Bookkeeping Mode
(Functions 01-17)
1. Set the AUTO-UP/MANUAL-DOWN switch to AUTO-UP and press ADVANCE. Test 04
is indicated in the CREDITS display, Function 00 in the MATCH display, and
the game-identification number in the PLAYER-l display.
2. Press ADVANCE to display desired functions on the MATCH display (See the
Bookkeeping Table below). Now record the corresponding totals (number of
coins and total paid-credits) from the PLAYER-l display. (To review a
total that has been advanced past, use MANUAL-DOWN and press ADVANCE).
3. Use MANUAL-DOWN and press ADVANCE to display Function 50 in the MATCH
display.
4. Returning to Game-Over Mode:
A. Use AUTO-UP and press ADVANCE.
B. OR: To zero bookkeeping totals and return to Game-Over Mode, (1) use
AUTO-UP, (2) press the credit button-to display 35 in the PLAYER-l
display, and
(3)
press ADVANCE.
FUNCTION
Bookkeeping Table
PLAYER-l DISPLAY
PLAYER-2 DISPLAY
00
01
02
03
04
05
06
07
08
09
10
11
12
13
14
15
16
17
Game Identification (2520 1)
Coins, Left chute (closet to coin door hinge)
Coin, center chute
Coin, right chute
Total Paid Credits
Special Credits
Replay Score Credits
Match Credits
Total Credits
Total Extra Balls
Ball Time in Minutes
Total Balls Played
Current High-Score-To-Date
Backup High-Score-To-Date
Free Credits
High-Score-To-Date
Credits Awarded
Times exceeded
Times exceeded
Times exceeded
Times exceeded
Replay-Level 1 Score
Replay-Level 2 Score
Replay-Level 3 Score
Replay-Level 4 Score