Page 4 - Jungle Lord

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TECHNICALFEAllJRES
Drop Targets
5-l3anl~ targets are individually reset and simultaneously
released similar to Alien Pol...er drop targets to allow drop
target memory. 3l3anl~ targets are similar to those used in
Block Knight. I30th types of target books use blade-type
switches that remain closed with the target down.
Boll Romp Mechanism
For the 2-l3all Multi-Boll feature, microswitches are used on
the ball ramp. These switch mechanisms are essentially
adjustment-free and will provide problem-free operation.
Lower Flippers Hotter
The power for the upper playfield flippers isrouted through
the lower flipper EOS switches. No power to an upper
flipper until the lower flipper EOS
swtrch
opens means
stronger lower playfield flippers. Power for the upper
flippers is in series with the low-impedance lower flipper
pull-in winding, providing weal~er action appropriate to
the smaH upper playfield.
New Design
Power
Supply Boord
The fuse card is gone; the Special "I3LACKOUT" relay is
mounted on the board. General Illumination 6.3 VAC is
routed through the Power Supply.
Driver Boord
As in I3lacl~ Knight, complex playfield features result in
. numerous closed switches. This requires that the switch
matrix column drive series resistors (R204 thru R211) on
the Driver l30ard be replaced with zero-ohm resistors or
jumpers.
PLAYADJUSTMENTS
Function 31 - Multi-Boll timer - Continuously adjustable
from 15 to 99 seconds. Adjusting the timer affects average
boll time and the difficulty of winning a speCial. The factory
r~ommended setting is 35 seconds.
Function 32 - SPecial Difficulty - The moderate factory
setting of 00 allows letters in LORD to be spotted during
Multi-Boll
play by completing a 3-bank, with the
conservative 01 setting, letters in LORD are spotted only
from the mini-playfield during Multi-boll play.
Function 33 - Double Trouble timing - This adjustment
controls the time a player has to rnoke the Double Trouble
drop target before it is released. Setting it to a higher
number results in increased player scores;a lower setting in
decreased player scores.
Function 34. - Double Trouble reset timing (0-99) - This
adjustment controls the "penalty" time before a target is
reset when not made before it isreleased during a Double
Trouble scoring sequence.
:
Function 35 -Multi-Boll play difficulty- With conservative 01
setting, the last letter in LORD cannot be spotted by
completing a' 3-banl~ of drop targets. This will mal ...e
achieving Multi-Boll ploy more difficult.