Page 9 - Funhouse

Basic HTML Version

FUNHOUSE
Multi-ball
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Multi-ball™:
Once the clock has been advanced to 11:30
a lock will light at (H). The player then
locks a ball and the clock moves to 11:45.
Another ball is served. The lock lights
remain lit and another ball may be locked
immediately.
Once the second ball is
locked the clock moves to 12:00 and the
dummy falls asleep. Another ball is
served and the player must shoot that ball
into the dummys open mouth!
(J).
The
dummy then wakes up and spits out the
ball thus starting Multi-ball™.
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