Page 14 - Flash

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b. From diagnostics, set the AUTO-UP/MANUAL-
DOWN switch to AUTO-UP and depress the
ADVANCE pushbutton to advance the diagnostics
to test 04.
2. Set the AUTO-UP/MANUAL-DOWN switch to the
desired position and operate the ADVANCE push-
button until Function 30 is indicated on the ball in play
display.
3. To raise the value of Function 30. set the AUTO-
UP/MANUAL-DOWN switch to AUTO-UP.
To lower the value, set it to MANUAL-DOWN.
4. Momentarily depress the Credit button so that the
desired value is indicated on the player 1display (00 for
credit, 01 for extra ball).
5. If no further adjustments are required, turn the game
OFF and back ON to return to the game over mode.
NUMBER OF BALLS
Function 31 controls the number of regular balls. To adjust
Function 31 proceed as follows:
1. If not already in test 04, enter test 04 in one of the
following ways:
a. From the game over mode, set the AUTO-
UP/MANUAL-DOWN switch to AUTO-UP and
depress the ADVANCE pushbutton.
b. From diagnostics, set the AUTO-UP/MANUAL-
DOWN switch to AUTO-UP and depress the
ADVANCE pushbutton to advance the diagnostics
to test 04.
2. Set the AUTO-UP/MANUAL-DOWN switch to the
desired position and operate the ADVANCE push-
button until Function 31 is indicated on the ball in play
display.
3. To increase the number of regular balls per game, set the
AUTO-UP/MANUAL-DOWN switch to AUTO-UP.
To decrease the number, set it to MANUAL-DOWN.
4. Operate the credit button until the desired number of
balls is indicated in the player 1 display.
03 - 3 Ball Play
05 - 5 Ball Play
5. If no further game adjustments are required, turn the
game OFF and back ON to return to the game over
mode.
MAXIMUM PLUMB BOB TILTS
Function 32 controls the multiple tilt feature. The plumb
bob tilt can be set so that the ball in play does not tilt the first
time that the bob contacts the ring. All tilts do not have this
capability.
To change the number of plumb bob tilts (1-9) proceed as
follows:
1. If not already in test 04, enter test 04 in one of the
following ways:
a. From the game over mode, set the AUTO-
UP/MANUAL-DOWN switch to AUTO-UP and
depress the ADVANCE pushbutton.
b. From diagnostics, set the AUTO-UP/MANUAL-
DOWN switch to AUTO-UP and depress the
ADVANCE pushbutton to advance the diagnostics
to test 04.
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2. Set the AUTO-UP/MANUAL-DOWN switch to the
desired position and operate the ADVANCE push-
button until Function
32
is indicated on the ball in play
display.
3. To increase the number of plumb bob tilts, set the
AUTO-UP/MANUAL-DOWN switch to AUTO-UP.
To decrease the number, set it to MANUAL-DOWN.
4. Operate the credit button until the desired number of
plumb bob tilts is indicated on the player 1 display.
5. If no further game adjustments are required, turn the
game OFF and back ON to return to the game over
mode.
UNIQUE GAME ADJUSTMENTS
For FLASH, Function 33 controls the background sound
and Functions 34 and 35 control SUPER FLASH. With
Function 33 set to 00 (factory setting) the background sound
is off; with it set to 01 the background sound is on. Function
34 may be set to award 50,000 points (factory setting) or an
extra ball for SUPER FLASH. Function 35 may be set so
that partial lighting towards SUPER FLASH is either
restored or not restored.
1. If not already in test 04, enter test 04 in one of the
following ways:
a. From the game over mode, set the AUTO-
UP/MANUAL-DOWN switch to AUTO-UP and
depress the ADVANCE pushbutton.
b. From diagnostics, set the AUTO-UP/MANUAL-
DOWN switch to. AUTO-UP and depress the
ADVANCE pushbutton to advance the diagnostics
to test 04.
2. Set the AUTO-UP/MANUAL-DOWN switch to the
desired position and operate the advance pushbutton
until Function 33 is indicated on the ball in play display.
3. To raise the value of Function 33, set the AUTO-
UP / MANUAL-DOWN switch to MANUAL-DOWN.
To lower the value, set it to MANUAL-DOWN.
4. Operate the credit button until the desired value is
indicated on the player 1display (00 for background off,
01 for background on}.
5. To change the award for SUPER FLASH, set the
AUTO-UP/MANUAL-DOWN switch to AUTO-UP
and depress the ADVANCE pushbutton. Function 34
should be indicated on the ball in play display.
6. Repeat steps 3 and 4 for Function 34.
00 - SUPER FLASH awards 50,000 points
01 - SUPER FLASH awards extra ball
7. To change the lighting of SUPER FLASH, set the
AUTO-UP/MANUAL-DOWN switch to AUTO-UP
and depress the ADVANCE pushbutton. Function 35
should be indicated on the ball in play display.
8. Repeat steps 3 and 4 for Function
35.
00 - lighting towards SUPER FLASH is restored
01 -Iighting towards SUPER FLASH is not restored
9. If no further game adjustments are required, turn the
game OFF and back ON to return to the game over
mode.