Page 7 - Fireball II

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#1219 FIREBALL II
IV FEATURE OPERATION & SCORING
A. BONUS SCORE FEATURE
A bonus score of 1000 to 39,000 may be scored. The bonus score advances one step at a time each.
time the ball hits either the center drop target bank or right side drop target.
The bonus is collected when the ball goes into the outhole.
B. DOOMSDAY SPECIAL
&
BONUS MULTIPLIER
The doomsday bonus multipliers are advanced by the center drop target bank.
1st time down-2X
2nd time down-3X
3rd time down-4X
There are two conditions for the doomsday bonus special to be scored. The first is the doomsday
bonus special and outlane special
*
is lit when the bonus reaches its maximum of 39,000. The special
is scored the next time a target is hit.
The second is the doomsday special lites after 39,000, and is scored after the next 39,000 is
completed. After the special is scored the outlane lites to score a special.
Switch #8 Doomsday special.
ON: Special (with 39,000 scores with next target hit).
OFF: Special lites with 39,000 scores on next 39,000.
*Switch #6 Doomsday special.
ON: Outlanes lit with doomsday special.
OFF: Outlanes lite after doomsday special is awarded.
C.
FIREBALL BONUS FEATURE
The bonus is advanced by rolling through the "A," "B," "C," or "0" lanes or hitting the lett drop target
bank. A bonus score of 1000 is scored every time the ball rolls over the Fireball button. The bonus
has two plateaus of score. The first is 12 units, the other is 23 units. This is controlled by the
following switch.
Switch #14 Maximum bonus
ON -23 units.
OFF-12 units.
The bonus is collected in either saucer when lit.
The bonus could also be collected in the outhole, it is controlled by the following switch.
Switch #30 Bonus outhole collect
ON -Collect in outhole.
OFF-Does not collect in outhole.
D.
FIREBALL BONUS MULTIPLIER
The multiplier is advanced by the ball rolling through the "A,"
"8,"
"C," or
"0"
lanes.
1sttime-2X
2nd time-3X
3rdtime-4X
4thtime-5X
The following switch controls the recall of the multipliers
Switch #21 Multiplier Control
ON -Recalls
OFF-Resets
There is also a switch to spot letters together.
Switch #7 C & D Control
ON - Tied together
OFF-Spots separate
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