Page 16 - Eight Ball Champ

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C.8 BALL CHAMP FEATURE,
OPERATION AND SCORING
CHAMP FEATURE
This feature is achieved by operating the C-H-A-
M-P roll-over lane switches. Each switch scores
3000 polnts and turns off its respective lane lite. C-
H-A-M-P lane lites
change
lanes when the right
'Flipper Button' is operated for simplicity and skill.
1st time C-H-A-M-P completed:
'Playfield Scores Double'
lite starts flashing-
playfield scores double. 'Spinner'
value will
increase:
2nd time C-H-A-M-P completed:
'Playfield Scores Triple'
lite starts flashing-
playfield scores Triple . 'Spinner'
value will
increase:
3rd time C-H-A-M-P completed:
'Spinner' value will increase:
Left outlane 'special'
lite starts flashing and
alternates with right outlane 'Special' lite each time
a sling shot switch is operated.
4th time C-H-A-M-P completed:
Both left
&
right outlane 'Special'
lites start
flashing. Operating either switch awards a special,
after which, both 'Special' lites go out.
*1 nitial 'Spinner' value can be set by REGISTER 46.
Entering '0' initializes 'Spinner' value at 100 points.
Entering '1' initializes 'Spinner'
value at 1000
points. Each time C-H-A-M-P is completed, the
'Spinner'
value increases,
lighting the
corresponding lite up to a maximum of 5000
points.
NOTE:
Recall 'CHAMP' can be set by REGISTER
46. Entering '0' will re-lite all C-H-A-M-P lites that
were turned off on a previous ball. Entering '1' will
recall any C-H-A-M-P lites that were on or off on a
previous ball.
8 BALL FEATURE
First and third players shoot for 1 through 7 solid
balls. Second and fourth players shoot for 9
through 15 striped balls. However, all14 ball lites
(stripes
&
solids) are on the 'Pool Table' in the
center of the playfield. Each player can spot his
respective ball lites from the 'Pool Table' to the
'Bonus Rack' by operating 5 single 'Drop Targets',
each of which score 500 points.
To complete a 1 through 7 or 9 through 15 'Bonus
Rack', the upper left
&
right 'Pool Table Drop
Targets' must be dropped two times each, as each
pocket has two lites to spot . In order to achieve
this, operate the '1' and the 'H' 'Stand Up Targets',
which will reset it's respective 'Pool Table Drop
Target' so it can be dropped again to spot the
second ball lite. When the 'Bonus Rack'
is
completed, the Top Saucer '8 Ball' lite will start
flashing. To make the '8 Bali', the player must
shoot the ball up thru the upper left scoop and into
the saucer. Making the '8 Ball' shot lites the
'120,000 Bonus' lite and resets the '8 Ball' feature.
Completing the '8 Ball'
feature the second time
lites the '240,000' lite and resets the '8 Ball' feature.
When the ball drains to the outhole, each lit' Bonus
Rack' ball lite scores 15,000 points.
NOTE:
'Special
at
120/240K'
can be set by
REGISTER 44. Entering '0' causes the 'Special
Lite' to be turned on when the 120K lite is turned on
so the special will be awarded at 240K. Entering'l'
turns on the 'Special Lite' at the start of the game
and awards the Special when 120K is achieved.
'Number of Specials from 120/240K' can be set by
REGISTER 45. Entering '0' will allow only one
Special for the feature. Entering '1' will award a
Special every time the'8 Ball' feature is completed
and another 120K is added to the bonus.
TOP SAUCER FEATURE
Every time the ball lands in the top 'Saucer' it will
award the flashing bonus multiplier value and start
flashing the next highest multiplier. When '5X
Multiplier'
is achieved the asucer will award
100,000 points each successive time the ball is
dropped in the saucer.
E-I-G-H-T FEATURE
Operating the E-I-G-H-T 'Stand Up Targets' will
spot the respective E-I-G-H-T Rack lites.
Completing E-I-G-H- T the first time will award an
'Extra Ball ,* and lite the 'B' in the word B-A-L-L.
Completing E-I-G-H- T the second time will award
a 'Special' and lite the' A' in the word B-A-L-L.
When the ball drains to the outhole, each lit
E-I-G-H- T lite scores 10,000 points and each lit
B-A-L-L lite scores 50,000 bonus points . All lit
E-I-G-H-T
&
B-A-L-L lites remain lit from ball
to ball .
*'X-Ball Option'
can be set by REGISTER 43.
Entering '0' will cause the' Extra Ball' lite to flash
after the 'B' lite in B-A-L-L is lit. Entering '1' will
flash the 'Extra Ball' lite at start of the game .
LEFT
&
RIGHT ROLL UP LANE FEATURE
When the ball rolls over either of the upper left or
right roll-over buttons the first time, 5000 points
will be scored and the 10,000 feature lite on both
sides will lite. The second time ...10,000 points will
be awarded, the 10,000 lites go out
&
the 20,000
lites lite. This sequence will continue until a
maximum of 100,000 points is achieved.
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