Page 36 - F-14 (Williams)

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TESI/D~AGIN'OSTICPROCE'DURES,
~C:ontinlUed,)
SWnCH TE:STS, (Con~lnued),.,
:2.
!hN
itc hi E'd'g eSI.
IFlrom '.he, ,SWitch Lieve'ls,
le'st.
press AJJVANCE:.
Observ,el
that ttl,e:lplayer
,t and 2:
displays,
show
the message,~ SWITOH IEOO,ES; the'
Pla:yer
a
display'
:shows
OS'
(Sw,lteh (S,clges 1"ie,s~:
ld'entmeW)"
Tne right poriUon of the' IPlayer 3 ,display Is blank, ind1ca'Ung that no
:switch
is aclua1.,ed.
fiI'Iis; 'te-st ~emti1s
the
opsM1or 'to le,st
wh;eltlher
a,Cluating a .sw,flch
p:rrQllJides,
the pro'p.-er signa.1
1
'to
1t!e
System:-11'1A
:swihlh 'lesUng program.
Wlhe,n
,actuating
a
switch.
Ute, operator
shol.lld
:see
the
s,witah"s
Iname
aoo nu,mbsr
1{ln
lilla'
pla.ye
r "
2. ,andl
3,-,dlisplays.
Ire:s~ecti'\IIe'ly)..
U
1001
llilc
[cation
appears a~the tlme the switch q actuated, the cpera,t,or rhen knows that
tJh:e:re
is, a
malfunction
assocla~ed with
.hat:
swUdI.
Using
.Ih:is
'technique, the
loperat'Of
can
test
eac:!I'I,
:swiltch appearing
in the
F·14 TOMCAT
:switch
prcb~em
li'eiJXIrting
dJsplays
(:eiUler
at
game
Tum-On or
,alt: .1"18 beg1'n1:11ingl
oj ~he:
IDj,a,gnosl:r1.:l
',eS1s)
'~O
de~ermine wh ether the
s,witc;1il
call
be
ac:tuat,ed.
I~' .he: !rwi~ch's,
name
and
number are
d [s-
,played while 'HIe operator ohecks ~s
'O;pel~tion!
thsl,oPQ,r:a.10E
,hen knows that the repGHted prob,·
lem
wiith tha1:
,SWhiCII'I
iis:
Nor 0\1 rrently
caused
b:y
a
SW~l1Ch m,a:Jf1J IlI:ltion.
litis
,o,perator een th'en
seek
cthiU'
'Gause;
for'ihe reponed problem.
being
allmost
oertain now 'lhat the swi~ctJ did not
f,aiil.
This'
rest is also'
us:siflJl
when
the
opB('a'iQr
is
.adjUstitJ'fj'
file
sensitivlly
,of
a
,partictJ.lar
switch ~s
,a,orua-lJon'mecha_nism.
AJnOl1,g
Ihl.ElI
p,oSSHlilililS,
Us
line fac·t U't'2ll: ths'
Ipla~ers
ha,\r,e'
not
ac1uated'
EhBl~'
swii:lch
because
D~;
$lome
'o'~her prcb!l1m.
the
Olperat,Q"
should
airy'to :analyze what
oould
,cause
the swi~ch t,o be
mi'ss'ed" and ,'emedy Iha~: problem cause.
Wtdilhe'St!
new
Is'sts" switeh proibJems,
are.
the1refore,
more easil'y
iscllau'Bd.
3. .Ptayfi~id
0 '
CPU &Ja.ro?
Tal
determl'ne
wlnEiltl ,ef
a ,sw:il:chi
~lfOtdem is: in UlIe pl3(yfiel'dl
Of
'~he (:·PU
Boa_rd~ ntl'lOOV,QI,conneclon;
1PIB
and
1P'l D
·rro,m
'thel CPU
BQard.
IBegin '.he Switch
Test.
UsB a
.J,!mper wire
too
simulate !swl~cih
aatlJa1.iorlt.
For e1lC:amFlle,
placi'ng
a jumper be.ween
1IJ1,Q.9'
and
11J8,-2: slhoukli
l(baSled CHi! the' Swi'too-M
l
a,ll1x
T8ib
l
l'e)
silo
u "d
predlJ'ol
an i,l'IIdlcatiofi
of swItch 091
being a~ua.ed.
:EIN:C'ING THE.
D'IA'GN'D:ST~C
TEST~S,.
To, end tM Dia_gnosUc Tests" r
i
9',ad'l 'the Swil!eh
Ed!g:es,
Test (06
':ntha Player
3; Idisplay)II,lulse
AUTO'-
UP and'lpress ,ADVANCE.
iI'Ihe ,baokbox idis,pla~s sihould
,show'
tills
F·,14
roMCAJ",game's I:de,n~~·
'ClCation
Information.
Use' MANUAl· DOWN , andl pl'le:ss,
ADVANCE
'to ,reach
,Adjustment
Ilem 70, (IN~
S,TAlJl
fA,CTORY). Use
l
AUr~p
and
pr,ess, AOVAINCIE
10
,o.btall'lllhe!
,Attract
Mmie"
AIU'TO'
BURN'·,IIN'
I -OIDI,E.
The
AWoIi J:m;il"l
Moq.
permi1s 1
he
Q,pe'ralor
1:0,
oheck, ~
in1e,mitleilll:
I(or'
nonr.eO!l rll'i'II1gI)1,problems
asse-
,oialed'
wilh
most portions,
,0; tile game~s
cirQiJ ilry.
FI
epe:nedity
cycming through a
gii\)UP
of lests
cain
sometllmes,
btblgl
a
problem,
which occurs, onfy' randomly
( I
r
,occasionally
i
to
'ex,hibi~
itsell'f more .,re-
IqIUe'!1lly.
Uleretly'
aldi'ng
in
the i!)lolal!on
o~
the'
pRiI~IEl'm.
1,0 ,I,eI
iIIale
Une
Au1Q IBUI'lI':ll'
rll
Mode:
1. While in th:e,Game
AdJu$,1:ments,
Ire
ac
l
l1l
Ad'
B' and
C:halilge
the'
Factory
Sehing or' NO
to
Y
156"
via.
the Credli'l'
!:IuUan.
:Set the AUTO-UP~MANUA:l-DOWN'
swlrch
to
A~.rro~uP' .. -
2. Pless ADVANCE
to
,stan:
1hs'IAHJ1O
SU(IiIi-in
Mind!!, This rmde ~epeatedty seQuem:iI~'S
'Ulll'Ough
the
Music Test,
the Disp~'ay
Test, 'the Sound' Test,
the
All
Lamps,
pol1iicn
,of
Ute Lamp Test, and the
Sol'enokl:
Test,
3,. To hall the
AU(Q,IBun'II~m_MQde',
swiKlh
tl'l,8
game
l
Off and
then
On.
F-1'4 TO.MCAT
now starts in
fl'!i:8
1
AUf,ac!:
Mode,
I(
If
,SI
swRch
IlI'db~em is m:JW
repo,rted'
,b,~
'the
disj::d'ays.,
ped'orm ~ha, ~ir'ch
ir,esls,
again '.0
deter.mine'the nature Qf the
problem;;
then.lpedorm,
necess811 r.i:lpaJirs.)