SWITCHES
Dedicated
Grounded
Switches
Orange-Brown (1
J205-1
Left Coin Chute 01
Orange-Red
(2
J205-2
Center Coin
Chute
Orange-Black
J205-3
Nhlte
"-Green
~
1
2
3
4
S
6
7
8
9
Green-
Green-
G,_,-
G_
Green-
Green-
Gr800-
Green-
Gray-
Brown
Red
Orange
Yellow Black
Blue
Violet
Gray
White
J2C6-1
J2C6-2
J2C6-3 J206-4
J206-5 J206-6
J206-7
J206-9
• J5-1
U20-18
U20-17
U20-16 U20-15
U20-14 U20-13
U20-12
U20-11
w
1 White-
Right
Slam
Left
Dead
Gumball
lower
Not
Lower
Clock
Brown
Inlane
Ti~
Jet
End
Popper
Skill
Used
Right
15
J208-1
Bumper
Lane
Magnet
Minutes
U1B-11
11
21
31
41
Sl
61
71
81
91
2 White-
Right
Coin
Right
The Hrtch-Hiker
Center
Auto-Fire
Not
Clock
Red
Outlane
Door
Jet
Camera
Skill
Kicker
Used
0
J208-2
Closed
Bumper
Minutes
U1B-9
12
22
32
42
S2
62
72
82
82
3 White-
Start
Buy-In
Lower
Player
Left
Upper
Right
Left
Clock
Orange BUilon
BUilon
Jet
Piano
Ramp
Skill
Ramp
Magnet
45
J20B-3
Bumper
Enter
Minutes
U1B-S
13
23
33
43
53
63
73
83
93
4 White-
Plumb
Always
Left
Mini
Left
Upper
Gumball
Center
Clock
Yellow Bob
Closed Slingshot
Playfield
Ramp
Right
Popper
Lock
30
J208-4
Ti~
Enter
5 Million
Minutes
U1B-7
14
24
34
44
54
64
74
84
94
S White-
Right
Far
Right
Mini
Gumball
Power
Mini
Upper
Clock
Green
Trough
Left
Slingshot
Playfield Geneva
Payoff
Playfield
Lock
Hour
J208-5
Trough
Left
(2)
Top
1
U19-11
15
25
35
(2) 45
55
65
75
85
95
6 White-
Center
Trough
Left
Mini
Gumball
Middle
Mini
Not
Clock
Blue
Trough Proximity
Outlane Playfield
Ex~
Righi
Playfield
Used
Hour
J208-7
Right
5 Million
Exit
2
U19_g
16
26
36
(2) 46
56
1 66
76
86
96
7 White-
Left
Ball
Left
Clock
Slot
Middle
Middle
Gumball
Clock
Violet
Trough
Shooter
Inlane
Millions Proximity
Right
Left
Enter
Hour
J2OB-B
1
SMiliion 5 Million
3
U19-5
17
27
37
47
51
2 67
n
87
97
8 White-
Outhole
Rocket
Left
Lower
Slot
lower
Upper
Lock
Clock
Gray
Kicker
Inlane
Left
Kickout
Right
Left
lower
Hour
J20B-9
2
5
Million
5
Million 5 Million
4
U19-7
18
28
38
48
58
68
78
88
88
J2XX
=
CPU
Board.
JaXX
=
Fliptron,c
II Board
• Located on
8 Orwer
P.C.B .•
A-' 8100.
In bacl<box_
SWITCH MATRIX CIRCUIT
+12V
FlIpper
Grounded
Swltchee
Black-Green
J906-1
Right Flipper End
of Stroke
F1
Blw-Violet
J905-1
Right Flipper
Opto
F2
Black-Blue
J906-3
Left FlIpper
End
01
Stroke F3
Blue-Gray
J905-2
Left Flipper
Opto
F4
Black-Violet
J906-4
Upper
Right Flipper
F5
End of Stroke
Black-Yellow
J9OS-3
Upper Right
Flipper Opto F6
BJ::J_-~ray
Upper
Left Flipper
F7
End of Stroke
Black-Blue
J9OS-5
Upper Left
Flipper Opto F8
011
On
CPU Board
Off
On
PllfY{ield
The microprocessor is constantly strobing the column side of the switch. When point "A" on the column circuit toggles low
the column side is active.
Column (example)
C
1K
H
L
When a switch closes, the row Side of the circuit activates. The "+" input to the LM339 drops below +5V causing its output to
go low. Corresponding row and column switches must be low at the same time, for the switch to be considered closed by
the microprocessor. When the switch opens, the
"+"
input to the LM339 is above
...sV,
its output is high and the row is
inactive.
Switch Open
Switch Closed
H
L
Row (example)
Twilight Zone 3-2