Page 49 - The Shadow

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T.17 Magnet Test
This will test the magnet's ability to throw the ball. Upon entering or during the
test if the Inner sanctum opto switch (#33) does not work a message will be displayed (OPTO 33
IS BAD). This opto switch must be working for the magnet to be able to capture and throw the
ball. Toss a pinball into the sanctum shot to test if the magnet is able to capture and throw the
ball. If the magnets catch or throw is weak adjust the height of the magnet core to be closer to
the playfield (adjustable from bottom of playfield).
The diagnostic test switches act as follows:
ESC - Returns to the previous menu
FWD - Does nothing
REV - Does nothing
ENTER - Does nothing
T.18 Empty Balls Test
Balls Test.
Select T.18 from the Test Menu and press 'ENTER" to begin the Empty
This test kicks out all balls loaded in troughs, lockups, poppers, and kickouts until no balls remain
in those locations.
Note: As the trough kicks out balls, they will stack up in the shooter groove, which may require
manual clearing in order to allow further balls to be kicked out.
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