Page 24 - The Party Zone

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A.1 14
Replay Award
For either Auto% Replay or Fixed Replay the operator can choose the form of
the award automatically provided when the player exceeds any replay level. The
choices are:
Credit
-
Reaching each Replay level awards credit.
Ticket
-
Reaching each Replay level awards a ticket.
Ball
Reaching each Replay level awards a Bonus Ball.
Audit
Reaching each Replay level awards nothing to the player; it does
increase the entry value of the Audit Item(s) maintaining a tally of
these awards.
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A.1 15
Special
Award
The operator can choose the award automatically provided when the player
scores a special. The choices are:
Credit
-
Scoring a Special awards a Credit.
Ticket
-
Scoring a Special awards a Ticket.
Ball
Scoring a Special awards a Bonus Ball.
Points -
Scoring a Special awards 1 Million points.
A.1 16
Match Award
The operator can choose the award automatically provided when the players wins
a match. The choices are:
Credit
-
Winning a Match awards a Credit.
Ticket
-
Winning a Match awards a Ticket.
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A.1 17
Bonus Ball Ticket
The operator can choose whether a Ticket is awarded when the player earns a
Bonus Ball. The choices are:
YES
The player is awarded a Ticket in addition to a Bonus ball.
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NO
The player is not awarded a Ticket.
A.1 18
Maximum Ticket/Player
The operator can choose the amount of Tickets each player can earn. The range
of this setting is 00 to 100.
A.1 19
Match Feature
The operator can choose the desired percentage for the Match Feature occurring
at the end of the game. The range of this setting is:
OFF
Match Feature is not available.
1 -50% -
1% is 'hard'; 50% is 'extremely easy'. During the Match Feature
the game selects a random two-digit number at the end of the game and
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compares each players score for an identical two digits in the rightmost two
positions. A matching of these two digits results in an award of a Credit or a
Ticket.
PARTY ZONE 1-10