A.l
32
No Bonus Flips
The operator chooses whether or not the flippers activate during the end of ball
Bonus sequence.
Note:
Setting to Yes may extend the useful life of the flippers.
The choices are:
Yes
No
The flippers do not activate during the end of ball Bonus sequence.
The flippers activate during the end of ball Bonus sequence.
Press the Escape button to retum to the Adjustments Menu. Press the Up button to advance to the
next desired Adjustments Group. (or press the Down button to retum to a previous group). Press
the Enter button to activate.
Use the Up or Down button to cycle through the available
adjustments.
A.2
01
A.2 Feature Adjustments
A.2
02
A.2
03
A.2
04
A.2
A.2
Attract Sounds
The operator chooses whether the game produces sounds during the Attract Mode.
The choices are:
On
Off
The game does produce sounds during the Attract Mode.
The game does not produce sound during the Attract Mode.
Special Percent
The operator chooses the percent of games that a Special is awarded. The range of
this setting is Off. 1% through lOOk.
Note:
If set to Off. the Random feature (Bum
Rubber) awards zero Specials and the Skilled Method is unavailable.
Extra Ball Percent
The operator chooses the percent of games that award an Extra Ball. The range of
this setting is Off. 1% through 35%.
Note:
If set to Off. the Random feature (Bum
Rubber) and the Video Mode awards zero Extra Balls. but the Skilled Extra Ball is
available.
Timed Plunger
The operator chooses whether the plunger kicks automatically for the player. The
choices
are:
On
Off
After 1 seconds to 120 seconds of inactive play. the plunger kicks
automatically.
The plunger does not kick automatically.
Flipper Plunger
The operator chooses whether pressing the Flipper buttons. as well as the Gear
Shifter. can shoot the ball. The choices are:
On
Off
Pressing the Flipper buttons shoots the ball.
Pressing the Flipper buttons does not shoot the ball.
06
Kickback Setting
The operator chooses whether the Kickback is tumed On at the beginning of a ball
or at the beginning of a game. This setting also alters the time of the 1-2-3 Targets.
The time is the number of seconds the player has to hit the next required target.
Extra Easy
Easy
Medium
Hard
Extra Hard
Kickback On at ball start. Timer is Off.
Kickback is On at ball start. Timer is set at 12 seconds.
Kickback is On at game start. Timer is set at 12 seconds.
Kickback is On at game start. Timer is set at 10 seconds
Kickback is On at game start. Timer is set at 8 seconds.
The Getaway 1-29