A.2 08 Last Thing Lock
This determines that last multiball in which Thing is allowed to help lock the balls.
Range:
Off,
1 - 5
A.2 09 Last Swamp Lock
This determines that last multiball in which balls may be locked in the Swamp.
Range: 1 - 5
A.2 10 Last Chair Release
This determines that last rnultiball in which multiball may begin from an Electric Chair
shot.
Range:
Off,
0 - 5
A.2 11 Jackpot Carryover
When set to "Yes", a player's uncollected Jackpot will carry over to subsequent multiball.
If set
[0
"No" the Jackpot value will reset to 10 Million at the start of each multiball.
Anytime the Jackpot is collected, it automatically resets to 10 Million.
Setting: Yes/No
A.2 12 Million Plus Memory
This determines whether the side ramp Million Plus feature carries over from ball to ball
or is reset to one million at the start of each ball.
Setting: Yes/No
A.2 13 Million Plus Maximum
This sets the maximum value for the side ramp Million Plus feature. Subsequent shots
will award this maximum value without increasing.
Range: 5,000,000 - 20,000,000
A.2 14 Hurry Up Start
This is the starting (maximum) value for the Thing "Hurry Up" quick multi ball feature.
The award will start at this value and count down to 3,000,000.
Range: 10,000,000 - 20,000,000
A.2 15 House From Swamp
This allows the Mansion awards to be awarded by balls entering the Swamp kickout,
Setting: Yes/No
The ADDAMS FAMILY 1-34