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13 Replay Boost
The operator chooses if the replay score can be temporarily boosted by the selected
amount EACH time the player reaches or exceeds the replay score. This temporary boost
is canceled when
Credits-O,
when the player inserts another coin, or when Begin Test is
pressed. The choices are:
ON-Score is boosted between 500,000 and 5, 000, 000 points.
OFF-The replay score is not boosted.
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14 Replay Award
For either Auto% Replay or Fixed Replay the operator can choose the form of the award
automatically provided when the player exceeds any replay level. The choices are:
Credit
Ticket
Ball
Audit
Reaching each Replay level awards credit.
Reaching each Replay level awards a ticket.
Reaching each Replay level awards an Extra Ball.
Reaching each Replay level awards nothing to the player; it
does increase the entry value of the Audit Itemts)
maintaining a tally of these awards.
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15 Special Award
The operator can choose the award automatically provided when the player scores a
special. The choices are:
Credit
Ticket
Ball
Points
Scoring a Special awards a Credit.
Scoring a Special awards a Ticket.
Scoring a Special awards an Extra Ball.
Scoring a Special awards 1 Million points.
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16 Match Award
The operator can choose the award automatically provided when the players wins a match.
The choices are:
Credit
Ticket
Winning a Match awards a Credit.
Winning a Match awards a Ticket.
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17 Extra Ball Ticket
The operator can choose whether a Ticket is awarded when the player earns an Extra Ball.
The choices are.
YES
The player is awarded a Ticket in addition to an Extra Ball.
N 0
The player is not awarded a Ticket.
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18 Maximum Ticket/Player
The operator can choose the amount of Tickets each player can earn. The range of this
setting is 00 to 100.
The ADDAMS FAMILY 1-30