A.2 Feature Adjustments
A.2 01 Buy Extra Ball
This determines whether each player may buy 1 Extra Ball for 1 Credit at the end of the game.
Settings:
OFF,
1/2
CREDIT, 1 CREDIT
Factory Default: Off
A.2 02 Buy In Count
This determines how many times a player may buy in if
Buy Extra Ball
is not set to
Off.
Factory Default: 4
A.2 03 Attract Mode Sound
The operator can select whether or not the attract mode has sounds on the flipper buttons to
attract players.
Settings:
YES, NO
Factory Default: YES
A.2 04 Attract Mode Music
The operator can select whether or not the attract mode will play music to attract players.
Settings:
YES, NO
Factory Default: NO
A.2 06 Free Ride Time (Ball Saver)
This determines how long (in seconds) the game will allow the player to get his ball back after a
quick drain.
Factory Default: 5 seconds.
A.2 07 Shooting Star Difficulty
This determines how long a 'Shooting Star' ball saver will stay lit when enabled.
Settings:
EASY, MEDIUM, HARD
Factory Default: MEDIUM
A.208 Shooting Star Memory
This determines if lit Shooting Stars are carried over from ball to ball.
Settings:
YES, NO
Factory Default: NO
A.2 09 Tiger Loop Difficulty
This decides how long to keep Tiger Loops lit once they are turned on.
Settings:
EASY, MEDIUM, HARD
Factory Default: MEDIUM
1-28