FEATURE 0P110NS
ResetFactory Enter 65 for factory selected scores and features.
Power Saver
Enter 0 thru 5; This entry controls
#
of new balls to which Power Saver feature Is Initially provided.
ENTER NEWBALL
#
o
None
1
1
2"
1
&
2
3
1,2
&
3
4
1 thru 4
5
1 thru 5
Enter 0 thru 3; This entry controls number of times on Anti-Gravity (when lit) reculred to active Extra
Ball light, award Extra Ball, and to active Special light.
EXTRABALL LIGHT
EXTRABALL
SPECIALLIGHT
6 times
7 times
8 times
5
times
6 times
7
ttmes
4 times
5
times
6 times
3 times
4
times
5
times
Enter
0
thru 2; This controls length of time Extra Ball light flashes after being activated.
0=8 sec. 1·=16 sec. 2=24 sec.
Special Timer Enter 0 thru 3; This controls length of time Special light flashes after being activated.
0=8 sec. 1·=16 sec. 2=24 sec. 3=until end of current ball
Attract Sound Enter 0 or 1·; When game is over, this entry enables or disables Attract Sound Mode while displaying
hi scores and instructions.
O=No Sound 1=Sound
Award Count
I
ENTER
o
1
2
3·
Extra Ball Timer
I
"Factory Setting
I
PRICING OPTIONS
Chute 1 Options
XX
coin for yy credit; Coins
(xx)
will flash first. Enter 1 thru
99
coins. Then credits (yy) will flash. Enter 1 thru credit
limit. Then coins will flash again. Either press Enter if the values are correct or repeat the data
entry.
Chute 1 Bonus;
Enter 0 thru 40; O=No Bonus Credit
1 thru 40 sets the number of credits at which 1 Bonus Credit will be awarded.
Chute 2 Options
XX
coin for yy credit; Coins (xx) win flash first. Enter 1 thru
99
coins. Then credits (yy) will flash. Enter
1
thru credit
limit. Then coins will flash again. Either press Enter if the values are correct or repeat the data
entry.
Chute 2 Bonus;
Enter 0 thru 40; O=No Bonus Credit
1
thru 40 sets the number of credits at which
1
Bonus Credit will be awarded.
Chute
3
Options
XX
coin for yy credit; Coins
(xx)
will flash first. Enter
1
thru
99
coins. Then credits (yy) will flash. Enter
1
thru credit
limit. Then coins will flash again. Either press Enter if the values are correct or repeat the data
entry.
Chute
3
Bonus;
Enter 0 thru 40; O=No Bonus Credit
1 thru 40 sets the number of credits at which
1
Bonus Credit will be awarded.
I
II
I
-
Example:
To set Coin Chute 1 for 3 credits/2 Coins with no credits on the first coin;
Enter 02 Coin for 03 Credit Chute
Chute 1 Bonus 00
Toset it for 3 Creditsl2 Coins with one credit delivered on the 1st coin and 2 credits delivered on the second.
Enter 01 Coin for 01 Credit
Chute 1 Bonus 02
If all 3 Chute Options and Bonus Registers are set the same, then all Chutes will work "together."
1-5