GAME ADJUSTMENT PROCEDURE
(Continued)
59
Install
Add-A·Ball
The operator can utilize this option to delele a.1IFree Play award's and replace them with Extra Ball
awards,
Individual Adjustments are affected, as follows;
Ad. t:!..a!m
06
Replay Award
07 Special ~ward
08 Match Feature
New Setting
Ball
Bal
Off
Ad.
Name
18
Hi
Scr 1 Credits
19 Hi
Scr
2
Credits
20 Hi Scr 3 Credffs
21 HI Scr 4 Cred~s
New Senin¢
00
00
00
00
60 Install 5 Ball
The 'Operator can change the game
to
5-Ball play, includi.ng the changing
ot
certain features
to
the reoommended,s-Bal
play dilficuhy level. Individual Adjustments areaffected,
as follows:
Ad.
11alW:
02.
Replay Start
New$ i;ltlinQ
3,500.000
&1.~
09
Bals/Game
New Senlng
05
61
Insta ll Novelty
The 'Operator can
rsmove.al;
Free Play and Extra Ball awards. lndlvldual Adjustments
ate
affec-
ted,
as
fa,llows:
Ad. t:Wm
01 Fixed Replay
02
Replay·Level1
03 Replay. Level 2
94
Replay Level
3
05 Replay level 4
06
Replay AWard
New Selting
SCORES
Off
Off
Olf
Off
Aud\t
Ad.,~
07
SpeCial Award
08
Match Feature
11 No Extra Bal
18 HI SCr 1 CrI3!dils
19 Hi
Scr
2
Credits
20 HI,Scr'.3 Cred,lts
21 HI Set·4 CredHs
New
Setting
Score
011
00
00
00
00
00
62
Instal l
E'xtr!l
E uy
The operator can change the, game play diffiCulty adJustm.ents
fo a
c6mbinatlon
that is
extremely
easy (sometines called ".liberal"). Individual Adjustments are affected, as, tallows:
M~
31
Bon Ball.l1me
32 SlSCORE Timer
3~
USA:S Lite SpeCial
34
SHUTTlE Memory
35 STATION Memory
36 1 2. 3 Memory
37
U.
S A Memal)'
38
B.S. Lite RE.ENTRY
New
Selling
40
sec
30s~
.3
Yes
Yes
Yes
Yes
Ves
M
,l::Iitm
3:9
Docking
W.L
Init
40 Bonus X Memory
41 SIS
"X"
Memol)'
42
Bump. Val Memory
44 Ex, Bal Aulo Ad)
45 Special Aula Adj
46 "x" lites Ex, Ball
47 Special.Enable
48 Ex. Ball Enable
New Sening
On '
Yes
Yes
Yss
40%
05%
3X
Yes
Yes
63 Ihstal l Easy
The
operator can changlj ths game play dilliculiy. adjuslmen'ts to a corribinatian that is slightly
easier than the Factory Sellings.
Individual Adjustments are aff.acted,?ls follows: