A.3 21 Coin Meter Units
This adjustment determines the value of each coin unit on the coin meter. For example, to show
the total amount of money collected as "total quarters", set this adjustment to "0.25". To show
the total amount of money collected as "total dollars", set this adjustment to "1.00". Setting this
adjustment to anything other than OFF establishes the coin unit for the meter install on the Coin
Door Interface Board.
Note: All WPC games are cable ready to operate
a
coin meter mounted
to the Coin Door Interface Board. Boards without
a
meter can use the parts listed below to take
advantage of the coin meter feature. The coin meter and spacer may be purchased from you
distributor.
Coin Meter +6V
Spacer
20-9302-3
20-9914
A.3 22 Dollar Bill Slot
The system normally requires 150 microseconds between coin pulses. This is too long a delay
for a fast-pulsing dollar bill validator. This adjustment may be used to tell
the
game that there is
a fast pulsing dollar bill validator connected to one of the coin switches. The options are:
NONE
=
No validator connected.
LEFT
=
Validator connected to left slot.
CENTER
=
Validator connected to center slot.
RIGHT
=
Validator connected to right slot.
FOURTH
=
Validator connected to fourth slot.
A.323 Minimum Coin Milliseconds
This is the minimum width required for coin pulses to be accepted as valid coins. This may be
changed to prevent certain kinds of cheating.
A.3 25 Allow Hundredths
This is used for a custom door specifier. If set to "YES", then the values for A.3 12-15 are
specified in units and hundredths (such as dollars and quarters). If set to "NO", then all values
are in units (such as Francs and Lire).
A.3 26 Credit Fraction
This determines the smallest fraction used for credits. It must always be even to accommodate
the extra ball buy-in option of 1/2 credit, and is typically 1/2 but may need to be a different value
for modes requiring more coins per credit.
A.3 27 Pricing Editor
This function is now used to enter information for a custom pricing mode. The adjustment A.3 26
(Credit Fraction) may need to be set before entering the Custom Pricing Editor. This specifies
the smallest fraction available for partial credits.
Because of the availability of an extra ball (buy-in) for 1/2 credit, this value is always even (1/2,
1/4, 1/6 etc.). The typical setting for A.3 26 is 1/2 (such that there are only full credits and half
credits) but you may need to use a different value for other pricing modes.
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