Page 46 - Safe Cracker

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A.2 Feature Adjustments
A.2 01 Attract Mode Music
This adjustment is to allow the playing of music in the Attract Mode. Factory default is NO.
YES:
Allow music to be played in the Attract Mode.
NO:
Do NOT allow music to be played in the Attract Mode.
A.202 Flipper Plunger
When this adjustment is set to YES, the right flipper will cause a ball sitting in the shooter lane to
be launched onto the playfield. This adjustment is provided for use when the launch button is
broken and/or intermittent. The game will automatically detect a broken launch button, but it may
take several games to perform the detection.
In this case, set this adjustment to YES until the
launch button can be repaired. Factory default is NO.
YES:
Allow the right flipper to launch a ball sitting in the shooter lane.
NO:
Do NOT allow the right flipper to launch a ball sitting in the shooter lane.
A.2 03 Start Bonus X
This adjustment chooses which Bonus X will lite at game start. Factory default is 2.
The choices are: 0, 2, 3, 4, 5, or 5+
A.2 04 Drop Sequence
This adjustment is used to regulate how difficult the Bank is to light. Factory default is
O.
0:
Minimum difficulty.
3:
Maximum difficulty.
A.2 05 Timer Difficulty
This determines at what speed the Timer will start. Factory default is Extra Slow. Factory default
is EXTRA SLOW.
EXTRA SLOW
SLOW
MEDIUM
FAST
EXTRA FAST
A.2 06 End Game Lock Release
When this adjustment is set to YES, the game will release all locked balls from the Top Lockup at
the end of each game. Factory default is YES.
YES:
Release locked balls at end of game.
NO:
Do NOT release locked balls at end of game.
A.2 07 Lock Difficulty
This adjustment determines the 1
st
Lock sequence difficulty. Factory default is EASY.
EASY
MEDIUM
HARD
1-30