Page 17 - Radical!

Basic HTML Version

Audit
Item
(Right)
AU 01
02
03
04
05
06
07
08
09
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
RADICAL!
AUDIT TABLE
Descriptive Phrases
Audit
Factor
Value
(Right)
(Left Display)
LEFT COINS [chute next to coin door hinge]
432
CENTER COINS
0
RIGHT COINS
398
PAID CREDITS
830
TOTAL PLAYS
TOTAL FREE (Total Free Plays)
PERCENT FREE (% Free Plays)
REPLAY AWARDS
PERCENT REPLAY (% Replay Awards)
SPECIAL AWARDS
PERCENT SPECIAL (% Special Awards)
MATCH AWARDS
HSTD (High Score to Date) CREDITS
PERCENT HSTD (% HSTD Credits)
EXTRA BALLS
PERCENT EX. BALL (% Extra Balls)
AV. BALL TIME (Average Time in Seconds)
MINUTES OF PLAY (Minutes of Play)
BALLS PLAYED
REPLAY1 AWARDS
REPLAY2 AWARDS
REPLAY3 AWARDS
REPLAY4 AWARDS
1 PLAYER GAMES
2 PLAYER GAMES
3 PLAYER GAMES
4 PLAYER GAMES
BURN-IN CYCLES
MADE 4 RADS ( # of times Radical made)
MADE MULTI-BALL (# of times Multi-ball made)
MADE MEGA MILLION (# of times Mega Million made)
MADE BONUS 5 X (# of times Bonus 5 X made)
MADE TOP MILLION (#oftimes Top Million made)
BONUS 1 MILLION (# of times Bonus 1 Million made)
RAD MILLION (# of times Rad Million made)
MADE SNAKE LANE (# of times Snake made)
MADE SNAKE RUN (# of Snake Run made)
CONSOLATION EXTRA BALL (# of times Consol. Ex. Ball awarded)
H.S.RESET COUNTER
I
0.0-0.4 MIL. SCORE (# of games <500K)
0.5-0.9 MIL. SCORE (# of games ;;::500K, <1M)
1.0-1.4 MIL. SCORE (# of games;;::1 M, <1.5M)
1.5-1.9 MIL. SCORE (# of games ;;::1.5M, <2.0M)
2.0-2.9 MIL. SCORE (# of games :::.2.0M, <2.9M)
3.0-3.9 MIL. SCORE (# of games ;;::3.0M, <3.9M)
4.0-4.9 MIL. SCORE (# of games ;;::4.0M, <4.9M)
5.0-5.9 MIL. SCORE (# of games ~5.0M, <5.9M)
6.0-7.9 MIL SCORE (# of games ;;::6.0M, <7.9M)
8.0-9.9 MIL SCORE (# of games ~8.0M, <9.9M)
10-99 MIL. SCORE (# of games ~1O.OM, <99 M)
AV. MIN. GAME TIME (Avg Game Time in minutes)
LEFT OUTLANE (Total # of times ball hit Left Outlane)
RIGHT OUTLANE ( Total # of times ball hit Right Outlane)
numbers shown in this column for Items 1 through 4 are examples.
Entries for all items depend on the amount of play; thus, they will vary
from location to location.
Game Audit Information Table 1-11