Page 34 - Phoenix

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PLAYFIELD
(con't)
INSERT BOX
e
Pin Wire Color
Function
Pin Color
Function
8P2/8J2 - PLA YFIELD LAMPS
9PI/9J1 - INSERT DOOR LAMP CONNECTOR
(White-24 Pin)
(Black-IS Pin)
1 Yellow
6.3 VAC Display
1 Yellow
6.3 VAC Display Lamps
2 Yellow- White
6.3 VAC Display
2 Yellow- White
6.3 VAC Display Lamps
3 Yellow- Brown
Lamp Column
#
1
3
N/C
Not Used
4 Yellow-Red
Lamp Column
#
2
4 Yellow
6.3 VAC Display Lamps
5 Yellow-Orange
Lamp Column
#
3
5 Yellow- Whi te
6.3 VAC Display Lamps
6 Yellow- Black
Lamp Column
#
4
6 Yellow- Violet
Lamp Column
#
7
7 Yellow-Green
Lamp Column
#
5
7 Yellow-Gray
Lamp Column
#
8
8 Yellow-Blue
Lamp Column
#
6
8 Red-Brown
Lamp Row
#
1
9 Yellow- Violet
Lamp Column
#
7
9 Red-Black
Lamp Row
#
2
10
N/C
Not Used
10 Red-Orange
Lamp Row
#
3
11 Red-Brown
Lamp Row
#
1
11 Red-Yellow
Lamp Row
#
4
12 Red-Black
Lamp Row
#
2
12 Red-Green
Lamp Row
#
5
13 Red-Orange
Lamp Row
#
3
13 Red-Blue
Lamp Row
#
6
14 Red-Yellow
Lamp Row
#
4
14 Red-Violet
Lamp Row
#
7
15 Red-Green
Lamp Row
#
5
15 Red-Gray
Lamp Row
#
8
16 Red-Blue
Lamp Row
#
6
17 Red-Violet
Lamp Row
#
7
9P2I9J2 - PLAYER I KEEP ALIVE
18 Red-Gray
Lamp Row
#
8
Brown- White
Anode Keep Alive
19-24 NjC
Not Used
9P3/9J3 -
PLAYER 2 KEEP ALIVE
Brown-White
Anode Keep Alive
8P3/8J3 - PLAYFIELD SOLENOIDS,
SPECIAL
SWITCHES (Black) (24 Pin)
9P4/9J4 -
PLAYER 3 KEEP ALIVE
e
1 Red
Coil B+
Brown- White
Anode Keep Alive
2 Black
Ground (Special Switch
Common)
9PS/9JS - PLAYER 4 KEEP ALIVE
3 Blue-Violet
Right Flipper Coil
Brown- White
Anode Keep Alive
4 Blue-Gray
Left Flipper Coil
5 Orange-Brown
Left Jet Bumper Switch
SOUND BOARD
6 Orange-Red
Center Jet Bumper Switch
7 Orange-Black
Right Jet Bumper Switch
IOPl/IOJl
- POWER INPUTS
8 Orange- Yellow Left Kicker Switch
1
Gray
18.7VAC
9 Orange-Green
Right Kicker Switch
2-4
N/C
Not Used
10 Orange-Blue
Not Used
5
Gray-White
18.7 VAC C.T.
11 Blue-Brown
Left Jet Bumper Coil (17)
6
N/C
Not Used
12 Blue-Red
Center Jet Bumper Coil (18)
7
Key
Key
13 Blue-Orange
Right Jet Bumper Coil (19)
8
N/C
Not Used
14 Blue-Yellow
Left Kicker Coil (20)
9
Gray
18.7 VAC
15 Blue-Green
Right Kicker Coil (21)
16 Blue-Black
Not Used (22)
IOP2IIOJ2 - SPEAKER OUTPUT
17 Gray-Brown
Ball Release
(I)
18 Gray-Red
Left Center Drop Target
1
N/C
Not Used
Reset (2)
2
Red
Speaker
+
19 Gray-Orange
Left Bank, Bottom Drop
3
Black
Speaker Com
Targets Reset (3)
4
N/C
Not Used
20 Gray- Yellow
Left Bank, Top Drop Targets
Reset (4)
IOP3/IOJ3 - SOUND SELECT INPUTS
21 Gray-Green
Right Bank, Top Drop
1
Key
Key
Targets Reset (5)
2
Brown-Red
100 Point Sound (10)
22 Gray-Blue
Right Bank, Bottom Drop
3
Brown-Black
10 Point Sound (9)
Targets Reset (6)
4
Brown- Yellow 10,000 Point Sound (12)
23 Gray-Violet
Right Center Drop Target
5
Brown-Orange
1,000 Point Sound (11)
Reset (7)
6
N/C
Not Used
24 Gray-Black
Not Used (8)
7
N/C
Not Used
NOTE:
Number in parentheses ( ) in 8P3 Function
8
Brown-Green
Sound Alternator (13)
column is the solenoid number readout
in test 02.
9
N/C
Not Used
34