The factory setting is that the match awards an extra
credit and that credits are awarded at the replay points.
Table I also shows the various possibilities and the value
to enter on the data switch.
Data Switch
08 -Match ON, Credit awarded at Replay points
09 -Match ON, Extra bal1 awarded at Replay
points, no Credit for Special
12* -Match OFF, Credit awarded at Replay points
13* -Match OFF, Extra ball awarded at Replay
points, no Credit for Special
I. If not already in diagnostics, enter diagnostics, by
pressing the lower pushbutton once.
2. Set up function switch exactly like switch 06 in Chart
1.
3. Set up data switch like switch 08, 09, 12, or 13 in
Chart I.
4. Press ENTER button once. The LEDs will blink to
indicate that the new data is locked in.
"Note that during the diagnostic test 4, the readouts on
the Player I display will show 0 blank, not the correspond-
ing data switch value. This is normal for any value entered
in above 09 from Chart 1.
PLAY
This function controls the Extra Ball and the P-H-O-E-
N-I-X lights. Spotting numbers" I" through "5" lights
the letters sequentially. If the game play feature is set to
"normal" (factory setting), spotting" I" through "5" the
first time lights "P" and "H". Lighting "E" (by spotting
"I" through "5" three times) lights the Extra Ball When
Lit lamp for the Bull's-Eye target. Hitting the Bull's-Eye
at this time awards an extra ball.
If the game play feature is set to "conservative," letters
"P" and "H" are lit separately. The Extra Bal1 light
would then be lit the fourth time numbers "I" through
"5" are spotted.
If the game play feature is set to "no extra ball," letters
"P" and "H" are lit together and the Extra Ball light will
not come on from spotting" I" through "5" any number
of times.
The game play feature is Function 07. Table I specifies
that for Function 07 the data switch is set using Chart 2.
Table I also shows the various possibilities and the
value to enter on the data switch.
Data Switch
02 -Norrnal Play ("P" and "H" together)
03 -Conservative Play ("P" and "H" separate)
04 -No Extra Ball ("P" and "H" together)
I. If not already in diagnostics, enter diagnostics by
pressing the lower pushbutton once.
2. Set up the function switch exactly like switch 07 in
Chart I.
3. Set up data switch to 02, 03, or 04 for the play feature
using Chart 2.
4. Press ENTER pushbutton once. The LEOs will blink
to indicate that the new data is locked in.
10
HIGH SCORE CREDITS
This function controls the high score to date feature._
When the highest score to date is exceeded by a player,WI
any number of free credits can be awarded.
High score to date is function 08 and Table I specifies to
use Chart I for setting the data switch. If a value of zero is
entered for the data, this feature is disabled and the high
score to date is not displayed. If more than 9 free credits
are awarded, the number displayed in test 4 readout of
this function will be incorrect but the correct number of
free credits will be awarded.
I. If not already in diagnostics, enter diagnostics by
pressing the lower pushbutton once.
2. Set up function switch exactly like switch 08 in Chart
1.
3. Set up data switch according to Chart I for the number
of credits to be awarded. To disable, enter a value of
zero (All data switches off).
4. Press ENTER pushbutton. The LEOs will blink to
indicate that the new data is locked in.
PLA Y ADJUSTMENT
This function controls two game features simultaneously.
The first feature is 3 ball play or 5 ball play. In addition the
"special" features can be set to award a free credit, an
extra ball, or 50,000 points. Note that when function 06 is
set to award extra balls on replay points, the special
feature cannot award a credit.
The factory setting is 3 ball play and "special" awards a_
free credit. Play adjustments is function 18 and Table I .
specifies to use Chart 2 for the data switch. There are 6
possible combinations for play adjustments. Table 1 also
shows the various possiblities and the value to enter on
the data switch.
Data Switch
13 - Special awards credit, 3 balls
23 - Special awards extra ball, 3 balls
43 - Special awards 50,000 points, 3 balls
15 - Special awards credit, 5 balls
25 - Special awards extra ball, 5 balls
45 - Special awards 50,000 points, 5 balls
I. If not already in diagnostics, enter diagnostics by
pressing the lower pushbutton once.
2. Set up function switch exactly like switch 18 in Chart
1.
3. Set up data switch according to Chart 2 for the type of
play adjustment desired.
4. Press ENTER pushbutton. The LEOs will blink to
indicate that the new data is locked in.
MAXIMUM TILTS (Plumb Bob Tilts Only)
This function controls the multiple tilt feature. The
plumb bob tilt only can set so that the ball in p~ay does
not tilt the first time that the bob contacts the
nng.
The
factory setting for this feature is tilt the third time but
a
the game can be made more conse~vative o.r liberal.
by •.
setting this feature so that the ball In play tilts the first
(or fourth) time that the plu~b bob. cont!icts the ~1!1g.
All other tilts do not have this multiple tilt capability;
only the plumb bob tilt.