SWITCHES
Dedicated
Grounded
Switch ••
Orang.Brown
(1
J205-1
Left Coin Chute D)
Orang.Red
(2
J205-2
I
Center Coin
Chute
0
Orang.Black
(3
J205-3
Normal
I
TMI
FlXlC_on
Foocton
Volume l!PI_Uj)J
Orang.Gray
. (8)
J205-9
I
Normal
Te&t
Function FtSlction
BeglllT~Ente!.
0
LAMPS
Yellow (B+)
--®..---.t-
Red
~
1
2
3
4
5
6
7
8
Yellow-
Yellow-
Yellow-
Yellow-
Yellow-
Yellow-
Yellow-
Yellow-
Brown
Red
Orange
Bleck
Green
Blue
Violet
Grey
J137-1
J137-2
J137-3
J137-4
J137-5
J137-6
JI38-7
J138-9
w
Q98
Q97
Q96
Q95
Q94
Q93
Q92
Q91
-
Red-
Perp
Perp
Perp
Crime
Siakeout
Righi
Drop
Award
1
Brown
1
4
3
Level 4
Extra
Target "J"
Stakeout
JI33-1
(Whrte)
(White)
(Whrte)
(White)
Ball
Q90
11
21
31
41
51
61
71
81
----
-_--"
----_
Red-
Perp
Perp
Perp
Crime
Safe-
Right
Drop
Blackout
Black
1
4
3
Level 3
cracker
Start
Target "U"
Jackpot
2 JI33-2
(Red)
(Red)
(Red)
(Red)
Feature
Q89
12
22
32
42
52
62
72
82
Red-
Perp
Perp
Perp
Crime
Pursuit
Tank
Drop
Drain
Orange
1
4
3
Level 2
Center
Target "D"
Shield
3 JI33-4 (Yellow)
(Yellow)
(yellow)
(Yellow)
Q88
13
23
33
43
53
63
73
83
Red-
Perp
Perp
Perp
Crime
U~imate
Award
Drop
Judge
Yellow
1
4
3
Levell
Challenge Sniper
Target "G"
Again
4 JI33-5 (Green)
(Green)
(Green)
(Green)
Q87
14
24
34
44
54
64
74
84
--
-- --
Red-
Perp
Perp
Lock
Meltdown Manhunt
Air Raid
Drop
Advance
Green
2
5
1
Target "E"
Crime
5
JI33-l1 (Whrte)
(White)
Level
Q88
15
25
35
45
55
65
75
85
Red-
Perp
Perp
Lock
lrnperson-
Blackout
Left
Award
Tank
Blue
2
5
2
ator
Center
Safe-
Right
6 J133-7 (Red)
(Red)
Feature
cracker
Q85
16
26
36
46
58
68
76
86
Red-
Perp
Perp
Lock
Battle
Sniper
Tank
Multi-bali
Super
Violet
2
5
3
Tank
Left
Jackpot
Game
7 JI33-8 (Yellow)
(Yellow)
Q64
17
27
37
47
57
67
77
87
Red-
Perp
Perp
Buy-In
Stop
Pick A Mystery
Award
Start
Gray
2
5
Meltdown
Prize
Bad
Button
8
JI33-9 (Green)
(Green)
Imperson-
Q83
ator
18
26
38
48
58
68
78
88
J
1XX _ Power Driver Board
White
/o--Green
~I
1
2
I
3
4
5
6
7
8
Green-
Green"
Green-
Green-
Green-
Green-
Green-
Green-
Brown
Red
Orange
Yellow
Black
Blue
Violet
Gray
Ii
J207-1
J207-2
I
J207-3
J207-4
J207-5 J207-6
J207-7
J207-9
U20-18
U20-17
U20-16 U20-15
U20-14 U20-13
U20-12
U20-11
.,,,,,.~
1 Whlte-
LeI! Fire
Slam Buy-In Right Bali
Left
Globe
Magnet
Trough
Brown
Button
Tilt
(Extra Ball)
Shooter
Sling
Position
Over
1
J200-1
(2)
#1
Ring
Ul8-tl
11
21
31
41
51
61
71
81
---~-
_
----_
-
_
2 White-
Right Fire From Door
Not
R'9 ht
Right
Crane
Top
Trough
Red I Button
Closed
Used
Out lane
Sling
Exit
Right
2
J200-2
(2)
Opto
UI8-9
12
22
32
42
52
62
72
82
3 Whlte-
I
Credit
Ticket
Left
Outside
Captive
Left
Left
Trough
Orange (Start)
Dispenser
Rollover
R'9 ht
Ball 2
Ramp To Popper
3
J200-3
Return
Lock
UI8-5
13
23
33
43
53
63
73
83
4 Whlte-
Plumb Bob
I
Always
Inside
Super
Drop
Left
Right
Trough
Yellow
Tilt
Closed
Right
Game Target "J"
Ramp
Popper
4
J200-4
Return
Exit
UI8-7
14
24
34
44
54
64
74
84
5 Whlte-
LeN Top Right
Top Center
Not
Drop
Not
Top
Trough
Green
Shoot
Posl
Rollover
Used
Target "U"
Used
Ramp
5
J200-5
Lane
Exrt
UI9-1 I
15
25
35
45
55
65
75
85
-
.
6 WMe-
LeN
Captive
Left
Not
Drop
Center
Right
Trough
Blue
Oullane
Ball t
Score
Used
Target
"0'
Ramp
Ramp
6
J209-7
Post
Exit
Exit
Ut9-9
16
26
36
46
58
66
76
86
7 Whlte-
LeN
Mystery
Subway
Not
Drop
Left Ramp Globe
Top
Violet
Return
Enter 1
Used
Target "G"
Enter
Position
Trough
J200-8
Lane
#2
Ut9-5
17
27
37
47
57
fiT
77
87
8 Whlte-
3-Bank
Not
Subway
Not
Drop
Captive
Not
Not
Gray
Targets
Used
Enter 2
Used
Target "E"
Ball 3
Used
Used
J200-9
Ut9-7
18
28
38
48
58
68
78
88
J2XX
=
CPU Board. J9XX
=
Filplronlc II Board
0=
Opto. TYPically Closed
Flipper
Grounded
Switches
Black-Green
J906-t
Right Flipper End
of Stroke
Fl
Blue-Violet
J905-1
Right Flipper
Opto
F2
Black-Blue
J906-3
Left Flipper
End of stroke F3
BlutH;ray
J905-2
Left Flipper
Opto
F4
..
C:_ ~---~-~---
Black-Violet
J906-4
Upper
Right Flipper
F5
End of Stroke
Black-Yellow
J905-3
Upper Right
FlipperOpto F6
Black-Gray
J906-5
Upper
Left Flipper
F7
End of Stroke
Black-Blue
J905-5
Upper Left
FlipperOpto F8