BONUS HELD:
When collected, the previous ball's BONUS COUNT is awarded again on the next BONUS COUNT. This
award is available by either locking a ball in the HOLD BONUS position on the CYBERSPACE MATRIX,
or by collecting the next to last THROWING SPIKE award. Multiple BONUS HELD awards may be
collected during a ball and the count will be maintained throughout the game.
BONUS COUNT: At the end of a ball, a tally is made as follow:
1. VIDEO FRAMES
(collected throughout the game)
2. COMBOS
(collected during the last ball)
3. SPINNER MILLIONS (collected during the last ball)
4. GIGABYTES
(collected throughout the game)
TIMES BONUS MULTIPLIER
5. PREVIOUS BONUS (when bonus was held on the previous ball)