Page 16 - Johnny Mnemonic

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VIDEO MODE:
VIDEO MODE is a game played in the display using the four cabinet buttons. It is started by locking a
ball in the VIDEO MODE position on the CYBERSPACE MATRIX. The game has four waves during
which the player is the predator and the computer is the prey. The predator is the large circle and the
prey are the small squares. The object is to move the predator by pressing the cabinet buttons in order
to capture all of the prey. If all of the prey are captured in the given time, the wave is completed and the
next wave is started. A LITE EXTRA BALL appears as one of the prey in the second wave until it is
captured.
SUPER LOOPS:
SUPER LOOPS is awarded by locking a ball in the SUPER LOOPS position on the CYBERSPACE
MATRIX. When SUPER LOOPS is active, each LEFT or RIGHT LOOP shot awards the SUPER LOOPS
score value. Each time SUPER LOOPS is awarded, the score value is increased.
CRAZY BOB'S ITEMS:
Each visit to CRAZY BOB'S computer shop when the sign is lit (blinking) collects a CRAZY BOB'S ITEM
and awards an incremental point value. The ITEMS are:
1. PEMEX DOUBLER
2. SINOLOGIC 16
3. THOMPSON EYEPHONES
4. SOGO SEVEN DATA-GLOVES
5. GPL STEALTH MODULE
6. BURDINE TRANSLATOR
7. INFOBAN 3000
8. ONO SENDAI BLACK AND TAN
LITE EXTRA BALL:
There are five possible ways to light the LITE EXTRA BALL lamp. The first is lit when the bonus
multiplier reaches 4X. Only one EXTRA BALL may be lit by the first method. The second is at an
adjustable level based on the number of VIDEO FRAMES collected. Only one EXTRA BALL may be lit
by the second method. The third is lit when the last THROWING SPIKE item is collected. The forth is lit
when a ball is locked in a LITE EXTRA BALL position on the CYBERSPACE MATRIX. Only one EXTRA
BALL may be lit by the forth method. The fifth is lit if collected during the second wave of the VIDEO
MODE. Only one EXTRA BALL may be lit by the fifth method.
YAKUZA STRIKE:
This hurry-up is started either by alternatively shooting each of the LEFT and RIGHT ramps three times
each, or from the CYBERSPACE MATRIX MYSTERY AWARD. During this hurry-up, the display shows
a point value which counts down from 60 million to 25 million. While the value counts down, all shots
award the current value.
TOUCH TONE MUL TIBALL:
TOUCH TONE MULTIBALL is a two ball multiball started as one of the CYBERSPACE MATRIX
MYSTERY AWARDS. During TOUCH TONE MULTIBALL, all targets and shots change one of two digits
in the JACKPOT score value. Making the CRAZY BOB'S computer shop shot sets the digit. When the
second digit is set, that JACKPOT score value is awarded and the scenario repeats.
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