Page 66 - High Speed

Basic HTML Version

HIGH SPEED Switch-Matrix Table
~
1 045
2 049
3 044
4
048
5 043
6 047
7 042
8 046
GRN-BRN
GRN-RED GRN-ORN
GRN-YEL
GRN-BLK
GRN-BLU
GRN-VIO GRN-GRY
W
1J8-1
1J8-2
1J8-3
1J8-4
1J8-5
1J8-7
1J8-8
1J8-9
-.
WHT-
Plumb Bob
Upper Left Stop- Standup Target
Upper Left Jet
Playfield Ti~ Left Kicker
Not
1 BRN
Tin
Outhole
light Bank - Red Arrow #1
Bumper
Used
1J1 0-9
1
9 Target
17
25
33
41
49
57
WHT-
Ball Roll
Ball Trough #3 Upper Left Stop- Standup Target
Lower Left Jet
Left Ramp
Right Kicker
Not
2 RED
(Upper Left)
light Bank - Yel
Arrow #2
Bumper 34
Used
1Jl0-8
Tin
2
10 Target
18
26
42
50
58
WHT-
Credit
Ball Trough #2 Upper Left Stop- Stand up Target
Right Jet
Right Ramp
Left Star
Not
3 ORN
Button
(Center)
light Bank - Grn Arrow #3
Bumper 35
Rollover
Used 59
1Jl0-7
3
11 Target
1C
27
43
51
WHT-
Right
Ball Trough #1 Left Flipper
Standup Target
Ball Shooter
-I
Left Spinner
Right Star
Not
4 YEL
Coin
(Lower Right)
Return Lane
Arrow #4
Rollover
Used
1Jl0-6
Chute 4
12
20
28
36
44
52
60
WHT-
Center
Lower Left Stop- Right Flipper
Standup Target
Left Flipper
Center Spinner
Not
Not
5 GRN
Coin
light Bank - Red Return Lane
Arrow #5 Engine Rewing
Used
Used
1Jl0-5
Chute 5 Target
13
21
29 (EOS)
37
45
53
61
WHT-
Left
Lower Left Stop- Right Stoplight
Standup Target
Right Flipper
Right Spinner
Not
Not
6 BLU
Coin
light Bank - Yel
Bank - Red
Arrow #6 Engine Rewing
Used
Used
1Jl0-3
Chute 6 Target
14
Tarcet 22
30 (EOS)
38
46
54
62
WHT-
Slam Lower Left Stop- Right Stoplig ht
Upper Left
Upper Right
Not
Not
7 VIO
light Bank - Grn Bank - Yellow Left Outlane
Hideout
Hideout
Used
Used
Tin
lJl0-2
7 Target
15
-~arget 23
31
39
47
55
63
WHT-
High-Score
Right Stoplight
Lower Left
Lower Right
Not
Not
8 GRY
Reset
Eject Hole Bank - Green Right Outlane
Hideout
Hideout
Used
Used
lJl0-l
8
16
Target 24
32
40
48
56
64
HIGH SPEED Lamp-Matrix Table
12] Two lamps in circuit.
~
1 066
2 064
3 062
4 060
5 058
6 056
7
054
8 052
YEL-BRN
YEL-RE.D
YEL-ORN
YEL-BLK
YEL-GRN
YEL-BLU
. f
YEL-VIO
YEL-GRY
W
1J7-1
1J7-2
1 J7-3
1J7-4
1J7-6
1J7-7
lJ7-8
1J7-9
080 RED-
Game Over
Flipper
Upper Left
Standup Target
Freeway Scores Stoplights
Bonus
Bonus
1 BRN
0
Return
0
9
Target Bank -
Arrow #1
75,000
Light Escape
5000
40,000
1J6-1
1 Lanes
Red Light 17
25
33
(Center) 41
49
57
081 RED-
Center Spinner Upper Left
Stand up Target Freeway Scores Ramp Stoplight
Bonus
Bonus
2 BLK
Match
toOO Arrow Target Bank -
Arrow #2
100,000
Red Light
6000
50,000 58
1J6-2
2
10 Yellow Light18
26
34
42
50
082 RED-
Shoot Again -
Extra Ball
Upper Left
Standup Target
Freeway Lights Ramp Stoplight
Bonus
Bonus
3 ORN Drive
12]3
(Eject Hole)
Target Bank -
Arrow #3
Extra Ball
Yellow Light
7000 51
60,000
59
1J6-3 Again
11 Green Light 1 9
27
35
43
083 RED-
Left Outlane
Escape
Left Freeway
Standup Target Ramp Earns
Ramp Stoplight
Bonus
Bonus
4
YEL
Special
(Eject Hole)
Arrow
Arrow #4
Bonus X
Green Light
8000 52
5X
1J6-5
4
12
20
28
36
44
60
084 RED-
Right Out lane Lower Left
Right Freeway Stand up Target Ramp Earns
Bonus
Bonus
Bonus
5 GRN
Special
Target Bank -
Arrow
Arrow #5
Ramp Bonus
iooo
9000 53
4X
1J6-6
5 Red Light 13
21
29
37
45
61
085 RED-
Lower Left Tar- Right Target
Standup Target Ramp Earns
Bonus
Bonus
Hold
6 BLU Bailin Play get Bank - Yel- Bank -
Arrow #6
Getaway
2000
10,000 54
Bonus 62
1J6-7
6 low Light
14 Red Light 22
30
38
46
086 RED-
Left Spinner
Lower Left Tar- RightTarget
Freeway Scores Ramp Earns
Bonus
Bonus
Bonus
7 VIO 1000 Arrow get Bank-
Bank - Yellow 25,000
Hideout
3000
20,000
3X
1J6-8
7 Green Light15 Light
23
31
39
47
55
63
087 RED-
Right Spinner
Left Outlane Right Target
Freeway Scores Ramp Earns
Bonus
Bonus
Bonus
8 GRY
iooo
Arrow
8
Kickback Arrow Bank - Green 50,000
Hideout Jackpot
4000
30,000 56
2X
1J6-9
16 Light
24
32
Q]
40
48
64