WMA486-2
Notes:
(AI I notes refer to NEW Function numbers)
1. Functions 00-11 cannot be changed from the coin
door; however, Functions 01-11 can be set to zero as
described in Section 4 of the manual.
2. Total Credits (Function 08) Is the sum of Function
04 and asap p Iicab Ie, Fun ct ion s 05, 06, and 07.
3. Total Ex"tra Balls (Function 09) is the sum of "the
game extra bal I feature and Functions 05 and 06, as
applicable.
4.
Current High Score to Date (Function 12) can be
changed to the value of the 8ackup High Score to Date
(Function 13) by operating the HIGH SCORE RESET
switch whi Ie in the game over mode.
5. Function 13 may be set to any multiple of 10,000 polnts.
Setting Function
25
to zero wi"th Function
13
set to any
score but zero permits the High Score to Date feature to
operate but no credits are awarded.
6. Functions 14-17 (Replay Scores) may be set to any
multiple of 10,000 points. Setting a function to zero
disables the replay score point. Always disable the
Replay 4 level first, the Replay 3 level second, etc.
The replay levels must be set with ascending values.
7.
Setting Maximum Credits (FunctIon
18)
"to zero places
the game in a free play mode.
8. With Fu~ction 19 set to 00, Functions 20-24 can be
set manually. Refer to Table
2
for seven standard
pricing schemes (selected by values of 01-07 for
Function 19) and custom pricing values.
RECOMMENDED SCORE LEVELS
Levels
Score Card
CREDIT GAMES
3-8a
I
I:
*270,000; 370,000; 470,000
or 250,000; 390,000
5-8a
I
I:
410,000; 530,000
486-14
486-33
486-52
EXTRA BALL
3-8a II:
160,000
5-8a
I
I:
200,000
486-66
486-68
*Factory setting