~31 Left Ramp Timer
The operator can choose (via the Credit button) the Time Lfm1tfor flashing
Left Ramp shot. The range for this setting is 3 seconds (Conservative) to 20
seconds (Liberal).
~32 Ramp Million Start
The operator can choose (via the Credit button) the number of Left Ramp
shots the player must make to score 1million. After each million scored.
the number of shots to be made will automatically increase by one.
Example: For a setting of 5. after the player makes 5 shots and scores
1,000.000 paints. the setting automatically becomes 6. etc. The range of
this setting is 5 (Conservative) to 11 (Liberal).
~33 Unused
~34 Right Ramp E.B.Start
The operator can choose (via the Credit button) the number of Right Ramp
completions the player must make to light EXTRABALL. The range for
this setting is 3 (Liberal) to 12 (Conservative).
~35 Extra Ball Auto
The operator can choose (via the Credit button) the
AVERAGE AMOUNT OF
ALLExtra Balls awarded per game. The range of this setting is Enabled
5% (Conservative) through 50% (Extremely Liberal). This adjustment can also
be turned off, via a setting of Fixed (Off).
~36 Jackpot
The operator can choose (via the Credit button) whether the Jackpot will
build from game to game or always stay at 4,000.000. The choices are:
4.000,000 - Jackpot stays at 4.000,000.
Normal
- Jackpot builds from game to game. The Factory Setting is
Normal.
.•.37 ELVIRAStart
The operator can choose (via the Credit button) how much of the
E-L-V-I-R-Aletter sequence wUl be lit after the player has spelled Elvira and
missed the 3 Million shot. The range for this setting is ALLOFF: E: EL: ELV:
ELVI: ELVIR
.•.38 Light Elvira
The operator can choose (via the Credit button) the Time Limit for flashing
SPOT ELVIRA.The range for this setting is 5 (Conservative) to 20 (Liberal).
Game Adjustments 1-21